Have a touch of dark magic delivered to you. Grim Omen magazine is your portal to worlds of dark fantasy, sci-fi, and horror. Get gaming, fiction, and film news, reviews, & more plus a delightfully dark game with every issue.
The wondrous and inspiring science-fantasy RPG Numenera returns in a new edition filled with new art, creatures, lore, numenera items, and adventures. Step into the amazing Ninth World—a critically acclaimed, fan-loved RPG setting like none other!
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
A book of games and writing that flips the lens on conventional cryptid lore. In this zine, cryptids are beings with vivid lives, goals, and stories of their own to share. Don’t solve the mystery. Be the mystery.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Five one-shot nightmares in a slimy little box.
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
Rise, Wizards by Robin Ekberg is a dice-stacking, map-making, worldbuilding game of wizard hubris. All's Fair by Dillin Apelyan is an 18+ duet game about wanting to f*ck each other so bad you save the world about it.
"We watched Cthrion Uroniziir try to reduce the timescape into one singular universe, wiping out reality as we know it. She was defeated, and we see her cage every day."
Fulfilled
The International Player’s Review is a magazine for gamesmasters, players, and anyone who spends more time drawing dungeons than doing homework. The Annual is a collection of the first four issues in print for the very first time.
The legendary Invisible Sun RPG immerses you in magic that feels truly magical, characters that are deep and memorable, and rich and satisfying campaigns. Now in a re-envisioned presentation, it’s a perfect jumping-in point for this acclaimed RPG.
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
Downcrawl 2E is a TTRPG toolkit for exploring a weird, wondrous underworld of stalactite cities and fungal gods. Now supports zero-prep and solo play!
A mega-adventure of primal horrors, mythic witches, and our deepest, most ancient fears that will push characters to their limits and force them to confront truths about themselves, forever changing them. Compatible with all campaigns and RPG systems!
Whether you’re a group of local heroes sent to investigate mysterious goings-on in the nearby haunted wood, or famous mercenaries plotting and scheming in the big city, the MCDM RPG makes building adventures and fighting monsters fun.
The amazing Invisible Sun Black Cube—one of the most astonishing and sought-after RPGs ever—is coming back into print!
Make every encounter, adventure, and even campaign more engaging, memorable, and fun. From legendary D&D designer Monte Cook!
The Lord of the Rings meets The Muppets in this lighthearted fantasy tabletop roleplaying game! Land of Eem is packed with simple rules and resources that encourage players to be creative and make GMing easy.