15+ projects backed in 2025
20+ projects backed in 2026
Fulfilled
It’s time to explore the dank – and dark! – dungeons of your imagination. Designed primarily for one-shot sessions, Dank & Dark is built on the skeletal framework of Nate Treme’s excellent Tunnel Goons RPG.
Expand the world of Cloud Empress with three evocative new zines. Cloud Empress is the Nausicaa-inspired Ennie-award-winning ecological science-fantasy tabletop roleplaying game based on Mothership 1E's Panic Engine.
The Publishing Goblin's Oracle Dice return for their final edition, with two unique 22-dice sets of oracle dice that read your future and divine answers to your questions!
A fantasy adventure tabletop RPG, inspired by D&D 5e classes and monsters, but built with modern, narrative rules that strive for fluid gameplay, creative freedom, and a cinematic feel.
Midnight Muscadines is a cozy-dark tabletop roleplaying game of dice, playing cards, and magical jams. Magic is waning. Find, collect, and preserve the last sources of magic into highly coveted jams that keep the world’s magic alive.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Hit the Road, Jack is a solo/duet game of adrenaline rush and creeping terror. Of chasing and being chased, of being forced to face your sins or to leave them all behind. It is a game of cat and mouse between two characters that we call the Jacks.
Start a new adventure as a Gnawborn or one of the characters from Winnie the Pooh! It's up to you to help the Woods break a curse that's affecting everything from Heffalumps to Woozles. Tell your story with friends or on your own!
HISTORIC is a grimdark TTRPG run on cards, made for one-shots in a world where demonic Malefact and angelic Aeons want your souls. Outrun the annihilating sun and gather your tools and allies to kill the gods!
In this 2-4 player TTRPG, you are the crew aboard a ship sailing to grand adventures. You came together much as many find their true found family: through a connected queer identity and understanding of the world around you.
Song of the Scryptwyrm is a solo mystery game about a stolen memory. Slowly reveal the culprit as you gather clues from people, places, and things around the infinite Great Library.
Season One of GAST: A collection of solo folk horror RPGs.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
Zhenya’s Wonder Tales is a set of 6 card games retelling dark, Slavic-inspired fairy stories in 1-2 hours. Play a prince, a werewolf, an orphan, a monster hunter, and more to make difficult choices that drive characters towards uncertain endings.
Five new horror tabletop zines from Adam Vass! Vampires, demonic spirits, cryptids, and much more.
A Wretched & Alone game of familial oaths, dark obsessions, and the toxic bond shared between mortal rivals.
You are a cat and have recently arrived in a new home. Now you're alone in this unfamiliar environment for the first time and set out to explore it. Will your exploration be cozy and cute or chaotic and destructive? (GM-less/solo TTRPG for 1-4 players)
Baby Bestiary plushes, now small enought to fit into your hand!
Our new game requires some dice and we have just the thing...
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Avian alien assassins taking on fire focused fanatics. Your next adventure in the world of NOVA is here.
A tabletop role-playing game about shapeshifting werewolves in a realm of folk and fae
A solo tarot journaling game about a character struggling to gain agency in their story.
Stewpot: Tales from a Fantasy Tavern is a collection of small games for groups of three or more players. You play a retired adventurer running a tavern and settling down in a town. Put down the sword and pick up the ladle.