15+ projects backed in 2024
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Fulfilled
In this DCC RPG sandbox adventure, the realm is desperately struggling to survive as bickering Earls squabble—blind to the rising tide of pillage, blight, and shadow. Can the rogue agents of a concerned noble sort out the source before it's too late?
For use in the Shudder Mountains campaign setting, this third-level adventure module pits PCs against a demonic force threatening to take over this humble hollow.
Travel through the exotic inner body of a ravaging kaiju on a mission to plant a bomb within its brain! This MCC/DCC compatible adventure is designed for 4 to 6 characters levels 3 to 4.
DGG brings you another new funnel adventure for DCCRPG! A blend of archaeology and occult mysticism, this module is sure to intrigue your players. Will your players have the wit and grit to survive this adventure full of puzzles and traps?
Vault of the Murderworm is a 0-Level Funnel adventure for the Dungeon Crawl Classics RPG, designed by Chris Williams and Bob Brinkman.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
Black Mountain features the high-peaked fortress of Margath, home to the black sorcerer and his mysterious cloaked servants. Compatible with the Dungeon Crawl Classics Role Playing Game.
This is a 0-level funnel for DCC RPG—featuring an introduction to DCC spell casting and rules for illumination. An aid (Illumination pad) for tracking light and providing quick reference rules can be added.
Death Guaranteed Games bring you a zero-level funnel adventure for Dungeon Crawl Classics! A great introductory module for new players to DCC, but easily adapted to campaign play after the death of a beloved character. After all, it starts at a funeral.
A campaign path for levels 0-5 compatible with Dungeon Crawl Classics! Six adventures inspired by the classic GDQ series take the PCs from humble beginnings to fighting the primal forces of chaos and saving their world from certain doom!
A gigantic boxed set packed with a huge 5E adventure path!
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
The Golden Idol of En-Tridar is a 1st level adventure made for 3-6 players using the Dungeon Crawl Classics RPG. A sinister dungeon gauntlet, created by a vow made to the Hidden Lord, hides several golden idols but only one is the true idol of power!
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Shadowfalls has long been under the sway of the vile chronolich Hazlewud. Now, your party has set out to end the undead wizard's reign of terror for all time, across all time. A DCC RPG adventure for 4-6 PCs of level 3-4. Designed by Bob Brinkman.
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
Stewpot: Tales from a Fantasy Tavern is a collection of small games for groups of three or more players. You play a retired adventurer running a tavern and settling down in a town. Put down the sword and pick up the ladle.
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
Jair's Home is a village built amongst the remains of a massive robot. Inhabited by mutant possums with psychic powers and led by the charismatic Jair. Compatible with Mutant Crawl Classics.
Bring rollfunkydice.com to the Purple Planet; introduce character sheets, an initiative tracker, and game data storage for Players and Judges. A DCC Purple Planet Project.