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Midnight Muscadines is a cozy-dark tabletop roleplaying game of dice, playing cards, and magical jams. Magic is waning. Find, collect, and preserve the last sources of magic into highly coveted jams that keep the world’s magic alive.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
DISPOSABLE BAGS OF MEAT - or, The Triumph of the Human Spirit - is an action-horror TTRPG where baseline, average humans become the heroes of their own hellish stories, surviving by grit and luck alone... until they don't.
A terrifying game of overcoming supernatural creatures, played in the vein of pulp magazines and horror films from the 1900s.
Venture into the land where Fairy Tales, Myths and Legends come alive, and dreams become reality in this Zine for 5th edition of most popular ttrpg!
Tea, Poetry and Total Disaster! Cozy up with Riverbank RPG, where elegant animals embark on whimsical adventures, celebrating friendship and folly while surviving dire visits from relatives.
Start a new adventure as a Gnawborn or one of the characters from Winnie the Pooh! It's up to you to help the Woods break a curse that's affecting everything from Heffalumps to Woozles. Tell your story with friends or on your own!
Rusty Revolvers is a punk russian roulette card game where multiple people fire an ancient, crumbling revolver whilst infecting themselves and their opponents with flesh defying afflictions just to stay ahead. Infect your opponents and shoot them dead!
Why We Fight is a 1-5 player narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future. But most of all, it’s about learning about each other, and the things that drive us to make change.
In The Wild Frontier of Venture, you play as a crew of drifters, roaming a rugged, weird world with purpose in mind and gun in hand. On Venture, you can't run away from your problems—but that just means they can't run from you, either.
HISTORIC is a grimdark TTRPG run on cards, made for one-shots in a world where demonic Malefact and angelic Aeons want your souls. Outrun the annihilating sun and gather your tools and allies to kill the gods!
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
Together, become a weird ecology. When the world shatters, how will we survive? Assemblage is a science-inspired eco-fantasy TTRPG in which 2-6 players collaboratively build the story of an interdependent ecosystem on the verge of environmental disaster.
Anthology zine containing three games, several articles, and a load of art. All funds raised will directly support a space dedicated to small press and indie games.
Join the Sisterhood, a secret organisation of Nuns from around the world with a one goal. Punch some Demons and stop the apocalypse. Become a gun wielding, cigarette smoking, kickass nun and save our souls in this multiplayer TTRPG.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
Enter a 1980s action figure-inspired intro to the sci-fi TTRPG, Stillfleet! Get the rules needed to play PLUS 4 radical pregenerated characters AND a full venture: travel to a remote island to investigate a floating techno-castle in the sky…
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
A role-playing game of psychic revolution in the shadows of the city.
Journey to the Garden is the sequel expansion for Adventures in the Household 5E. The smallest setting for the World's greatest RPG!
Lead and Chrome is a tabletop roleplaying game set in a post-ecocide world where the oceans have dried up, nearly all life has gone extinct, and the small percentage of humans who survived now eke out a living in the ruined wasteland that remains.
Embark on fast paced heists with all-or-nothing stakes through the Scottish underbrush! Perfect for fans of Fantastic Mr Fox, Redwall and Oceans 11. Now featuring three new bonus adventures!
The second, improved, expanded edition of the best-selling Crafting Heritages and Cultures. This guide lets you build heritages, cultures and feats with mechanics compatible with the world's greatest roleplaying games using a simple points based system!
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven