15+ projects backed in 2025
A Dark Double Feature designed for use with Shadowdark RPG featuring: Of A Harmonious Nature and Nothing Left To Lose
Inkvein is a caving-centric megadungeon crafted for MÖRK BORG, drowned in inky horror. Emerging from the quill of ENNIE nominated Murkdice and published by ENNIE winning Space Penguin, this tomb of monochrome terror is not to be missed!
Get ready to enter your very own World Dungeon! Play as a familiar face, such as 🧨 Carl, 👑🐈 Donut, 🐊 Florin, 🐐 Prepotente, or build your own unique crawler, complete with a customizable class and race (if you survive to the third floor)!
FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.
A shore leave location with new cybermods, recovery mechanics, black market items + more
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
A 54 card set of TROIKA themed, traditional playing cards rendered in lush watercolour by Shuyi Zhang.
RESERVOIR is a body horror puzzle dungeon featuring an immense alien creature found in the sewers deep beneath The Great City. Many meat-based challenges await those who dare to prevent the scourge of The Flesh!
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
A Mausritter adventure collection of aerial escapades.
An ambitious, interconnected, and beautifully illustrated setting for Mausritter, transforming an amusement park into a vast mouse-scale kingdom of peril, potential, and play. "Redwall meets Rollercoaster Tycoon (with a touch of danger and drama)"
Fulfilled
The International Player’s Review is a magazine for gamesmasters, players, and anyone who spends more time drawing dungeons than doing homework. The Annual is a collection of the first four issues in print for the very first time.
Fight to free your home from the terrible rule of The Baron in this campaign for Mausritter.
A war-time adventure setting featuring two mouse communities facing an invasion from a cabal of carnivores. The top-secret folio will include mission pamphlets, maps, and a Field Guide detailing the setting, factions, creatures, and more.
Windwaker meets Waterworld in this rules light procedure-heavy TTRPG for solo and group play. Explore a near-future hazardous but hopeful world, smashing Corpo Schemes while discovering Monsters and Mecha lurking beneath the waves.
Creep through less-than-abandoned mineshafts, seek a seer atop a sombre gravestone, flee a treetop tea party without becoming cinders, and get caught in the crossfire of a raid upon a bomb-turned-vault in this bundle of mouse-sized adventures.
A bundle of Mausritter adventures where mice explore from abandoned forest shrines to subterranean cursed caves.
A trove of hand-drawn items, weapons, & magical gear for your Mausritter games—plus a Crafting "Recipe" Manual to create more complex items! Perfect for tiny heroes & big adventures. Add charm, depth, and creativity to every session!
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
Prospero's Mall & Outlet failed project is being consumed by its own Lucid-AR tech. Street crews fight back with graffiti, skating, and style, keeping the holo-horrors at bay.