A project from the original creative team of SAD SPACE COWBOY RPG Orbital Blues, featuring a new book about the criminal scum of both the corporate and the outlaw worlds.
Hunt, climb and slay colossal Titans in TITANBOUND, designed for use with Shadowdark RPG. New kaiju-slaying classes, magic, gear and ancestries will help you bring down the biggest monsters ever imagined!
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Remember those great Saturday morning cartoons? They're back – and you're the star. Be a panda, a postman, a possum, a pterodactyl . . . whatever you want!
An absurdist tabletop roleplaying game about the inane hilarity and mundane horror of everyday life, inspired by Welcome to Night Vale, Alice in Wonderland, and Gravity Falls.
Fulfilled
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
A fantasy adventure tabletop RPG, inspired by D&D 5e classes and monsters, but built with modern, narrative rules that strive for fluid gameplay, creative freedom, and a cinematic feel.
Genre-agnostic d20 RPG. Attributeless, Classless, and focused on depth in all modes of gameplay.
In The Wild Frontier of Venture, you play as a crew of drifters, roaming a rugged, weird world with purpose in mind and gun in hand. On Venture, you can't run away from your problems—but that just means they can't run from you, either.
Rapscallion is a tabletop roleplaying game in which you play a rambunctious crew of pirates, testing their luck against the unpredictable winds of Fate on the Great Sea—a unique setting featuring terrifying leviathans, living books, and magic aplenty.
Warrenguard is a tabletop roleplaying game by Natalie Pudim, From the mechanics up, it is a game about the fantasy of being a dragonrider, and the reality of how found families form in adversity and carve out comfort in a dangerous life.
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.
The cult classic Kobolds Ate My Baby returns with a new edition powered by polymorph. Its faster, easier, and funnier than ever! All Hail King Torg!