Part 4 of the expandable post-apocalyptic monster collection for Mutant Crawl Classics or any DCC or D20 style system!
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
Salvage Union is a simple to learn, post-apocalyptic Mech tabletop RPG. You play as a salvager crew, scouring the wastes for scrap in salvaged Mechs. The Starter Set contains everything you need to start playing, including a brand new campaign.
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
Fulfilled
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...