A hardcover collection of 0-level funnel adventures for Dungeon Crawl Classics, Mutant Crawl Classics, and Xcrawl Classics! Plus all the accessories: scratch-off character sheets, "dead" stamps, and gongfarmer glow dice!
Sandbox adventure through a strange world. Hexcrawl adventure designed for Old School Essentials. ENnie award winner for best interior art.
2025 ENNIE Awards nominated titles from Exalted Funeral
Dawn of the Orcs is an Ennie-nominated GMless dark fantasy worldbuilding and roleplaying game. You play as the magical technocrats who create the first Orcs as weapons of war, modify and improve them over time, and tell the story of who they become.
Sickest Witch, nominated for Best Game and Best Rules + Party with the Ennie Nominated Original Series. Small Party, an art-forward series of figures featuring our favorite creators.
Fulfilled
8 unique modified 20-sided dice gives you new options for critical hits and fumbles! A full dice chain from D3 to D22 & a D36 that doubles as 2D6. Each of these dice offerings is matched with unique new magic items for DCC & 5E.
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
Taught at the U of Calgary and featured on GenCon panels, this thrilling adventure for D&D and Dungeon Crawl Classics is the first in a campaign that educates on philosophy through tales of ancient Elven magic, vengeful dragons and warring magic users.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...