Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Explore the Appalachian-inspired world of the Shudder Mountains in this first level adventure for Dungeon Crawl Classics.
Mindkryme 666, a sentient AI, has taken over WHPA's programming, replacing it with a 24-hour news cycle that is driving the townsfolk mad. It's up to a ragtag group of Public Access TV Hosts to stop it and save Fairhaven...and the world!
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
An TTRPG About Public Access Hosts Saving Their Town From Supernatural Mysteries!
Fulfilled
From the creators at Polyhedral Earth Society. IT’S A THIEVES' LIFE. A DCC-compatible source book all about thieves for both judges and players 60+ pages of thief-related content to spice up your campaign.
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
A hilarious parody RPG Monster Manual, fully illustrated and cataloging terrifying creatures of middle-age. Face off against the dreaded Be-older, the Misplacer Beast, the Hobblin', and more!
“Random Acts of Violet” is an adaptation of encounters, beasts, and adventures for use with the DCC purple planet setting, designed specifically for lower-level characters. This is an official Purple Planet Horde project!
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...