Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
When is bad luck good? A Kobold class zine crammed with luck flavored items, abilities, & creatures. Introduces Jinxes, a new use for Luck! Also includes alternate subterranean birth augury, a sword & sorcery variant, and more.
The 10th Doomstar is the first traditional 10th level adventure for Dungeon Crawl Classics! Written by Julian Bernick, the greatest heroes of the age must stop a comet from irradiating the entire world in chaos. If they fail, civilization shall fall!
This 36-page digest-size zine of monsters for DCC RPG comes from the minds of my kids and the monsters they've been drawing for years.
Fulfilled
DGG brings you another new funnel adventure for DCCRPG! A blend of archaeology and occult mysticism, this module is sure to intrigue your players. Will your players have the wit and grit to survive this adventure full of puzzles and traps?
Death Guaranteed Games bring you a zero-level funnel adventure for Dungeon Crawl Classics! A great introductory module for new players to DCC, but easily adapted to campaign play after the death of a beloved character. After all, it starts at a funeral.
An TTRPG About Public Access Hosts Saving Their Town From Supernatural Mysteries!