Independent TTRPG developer from the Central Coast, Australia. Working on a unique system to bring multiple projects to the table-top, including most prominently, Gilmoril: Technogothic Nightmare!
I've been working on multiple game projects for nearly 6 years now, playtesting and refining them into memorable experiences for everyone involved. I wanted to ensure all participants, regardless of level of interest or role at the table, have something to get excited about when they sit down to play with their friends.
It's been difficult, but now all that hard work is beginning to bear fruit... Now all that's left is for it to pay off!
I've been working on multiple game projects for nearly 6 years now, playtesting and refining them into memorable experiences for everyone involved. I wanted to ensure all participants, regardless of level of interest or role at the table, have something to get excited about when they sit down to play with their friends.
It's been difficult, but now all that hard work is beginning to bear fruit... Now all that's left is for it to pay off!
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