Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Fulfilled
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
A fantasy adventure tabletop RPG, inspired by D&D 5e classes and monsters, but built with modern, narrative rules that strive for fluid gameplay, creative freedom, and a cinematic feel.
An alternative psionics ruleset designed for old-school games, with an emphasis on ease of play over tracking points.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
A role-playing game of psychic revolution in the shadows of the city.
In The Wild Frontier of Venture, you play as a crew of drifters, roaming a rugged, weird world with purpose in mind and gun in hand. On Venture, you can't run away from your problems—but that just means they can't run from you, either.
Build an unforgettable campaign setting! These decks offer inspiration through imaginative art, lists of evocative ideas, and simple sandbox/hex crawl guidelines. Plus Hex Minimap Tiles to build a map!