20+ projects backed in 2026
The Knight is a 3rd-Party class supplement for MCDM's tabletop roleplaying game, DRAW STEEL! Become a master of arms and armor, fly your Personal Heraldry high, and stay one step ahead of the enemy with Fighting Stances!
Never face the darkness alone again - a pets and companions guide and resource book for Mothership 1E.
Loot the Company Vault (or unleash its horrors) in this zine-sized expansion/sequel.
Modi Case is a modular 3D-printable gaming storage center that organizes, transports, and supports tabletop play. It opens as a hinged case for full visibility and access, expanding to fit minis, cards, tools, and more with customizable STL designs.
Vault of Monsters is a 5e-compatible adventure rooted in British folklore, full of creatures with personality, lore with attitude, and encounters that escalate without asking permission.
The Cursed Flames is a fast, brutal escape adventure for Shadowdark RPG. Designed for 3–5 characters, Level 2–4. Built for one intense 3 hours session. Minimal prep, ready-to-run structure.
Deeds Drawn is a GM-less, narrative-driven, pocket TTRPG for storytellers and strategists. Your cards are your character, your skills, and your adventure oracle. Built for solo and cooperative play.
Weapons of Lore provides Draw Steel Directors and Heroes with a collection of Leveled Weapon Treasures and Cursed Weapons.
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
We want to have a print run for the Curseborne jumpstart! Help us out and receive a copy before it goes out to retail stores.
Sitting on the grand subterranean river, the Underflow, lies the Hobgoblin Market, a notorious hub of merchants, spies, saloons, and truffalos. This PDF zine details a great addition to your Cypher fantasy megadungeon.
Vault of the Seven is a mythic dungeon-crawl for the Cypher System, where players seek seven vanished children bearing divine sparks. Inside a shifting ziggurat, they’ll face divine trials, uncover ancient truths, and choose whether to protect the childre
The Dungeoneerium is a box packed with fold out dry erase RPG battle maps. Some of these huge maps also feature Loke's famous modular designs so you can combine them. If your table is big enough!
The real dungeon was the hobby we made along the way. Dungeon crawl your way through half a century of RPG history in this full-scale megadungeon for the DIE RPG by Gareth Hanrahan.
Fulfilled
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!