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A collection of new Sherlock Holmes stories to be read over the holiday season (i.e. from December 1st to December 26th). Each story is divided into two sections. The first day provides the case to the reader. The second day provides the ending.
In this DCC RPG sandbox adventure, the realm is desperately struggling to survive as bickering Earls squabble—blind to the rising tide of pillage, blight, and shadow. Can the rogue agents of a concerned noble sort out the source before it's too late?
Return to Netjeru in this updated, cleaned, and re-edited version of Graveyard of the Gods! Mine through the carcasses of the ancients...or die trying to make it rich!
You asked, and we listened! The latest addition to the Weird Frontiers product line is a much-needed resource that compiles all the things you regularly have to go flipping through the book for! Keep the game going smoothly with this must-have resource!
Drakonym is a tabletop RPG set in Akeroth, features players bonding with dragons. Narrative choices drive character & dragon development in a world rediscovering its secrets, with tactical combat, storytelling. Playable as a group or as a Solo RPG!
Leveled Weapon Treasures for Draw Steel. 50 progressing weapons, each with its own artwork.
A series of optional rules for your 5e Rogue, including feats, weapons and archetypes.
For use in the Shudder Mountains campaign setting, this third-level adventure module pits PCs against a demonic force threatening to take over this humble hollow.
Taught at the U of Calgary and featured on GenCon panels, this thrilling adventure for D&D and Dungeon Crawl Classics is the first in a campaign that educates on philosophy through tales of ancient Elven magic, vengeful dragons and warring magic users.
This 36-page digest-size zine of monsters for DCC RPG comes from the minds of my kids and the monsters they've been drawing for years.
Take what you need! New equipment! Ready made backpacks! 14 new classes Reforged, mutliclassing, war dogs, and pack ponies. Unarmed combat, spell turning and more. Join us for this massive expansion and remember, take only what you need!
A community zine of new content for MCDM's Draw Steel: Mimics, dryads, living traps, map advice, and more!
Travel through the exotic inner body of a ravaging kaiju on a mission to plant a bomb within its brain! This MCC/DCC compatible adventure is designed for 4 to 6 characters levels 3 to 4.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
The City State of the Invincible Overlord is an epic collection of campaign resources for both 5e and DCC RPG. More than 800 pages of material, multiple poster maps, and a city’s worth of gaming!
DGG brings you another new funnel adventure for DCCRPG! A blend of archaeology and occult mysticism, this module is sure to intrigue your players. Will your players have the wit and grit to survive this adventure full of puzzles and traps?
The 2006 retro-clone of first edition AD&D, rewritten and reorganized for 2025! OSRIC 3 is easier to learn, with more examples of play. This is the beginning of a new product line for Mythmere Games, to include adventure modules and much more!
Vault of the Murderworm is a 0-Level Funnel adventure for the Dungeon Crawl Classics RPG, designed by Chris Williams and Bob Brinkman.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
A collection of pamphlet supplements for the modern horror role-playing game Liminal Horror. The Liminal Grimoire includes multiple adventures as well as a solo-play toolset.
LIMINAL HORROR: Deluxe Edition is the definitive version of the world's greatest horror RPG. Newly revised, expanded, and available in two beautiful hardcover books.
Level up 2026 with the only Wall Calendar you can use as a Battle Map! Includes 12 5E Adventures (playable as a campaign or as individual one shot adventures). Extras include themed gift wrap and greeting cards!
Call of the Sea: The Everhart Expedition is a brand-new campaign for Call of Cthulhu 7th Edition. Based on the awarded video game Call of the Sea - A different way of understanding the Cthulhu Mythos, along with the delightful taste of a renewed classic.
The definitive guide to the most horrible and anti-life place in all existence.