15+ projects backed in 2025
“All the grisly bits wot weren’t enuff on their own” A true expansion to the Swyvers RPG. More city generator tools, more systems, more grit, more grub, MORE SWYVERS!
A dark and whimsical OSR forest crawl adventure zine.
A series of connected adventures starting in our mortal realm and descending into Hell itself.
A city-crawl through a profane realm of the subtle divines of Vedic myth, created in homage to City-State of the Invincible Overlord and serving as a meta-commentary on syncretism, hedonism, and orientalist tropes on India across the history of gaming.
Loud, colorful, and cartoonish art book, showcasing the demonic forces living in their various hells, and the clerics who worship them.
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
A zinepack of adventure modules for Old-School Essentials.
HELLCRAWL is a jumbo sized hexcrawl set in Nethria, the Burning Hell. This infernal module is built for Old-School Essentials and will throw your unfortunate players down into the darkest depths of hell.
An official OSE supplement of demons, cults, and dark magic.
FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.
Inkvein is a caving-centric megadungeon crafted for MÖRK BORG, drowned in inky horror. Emerging from the quill of ENNIE nominated Murkdice and published by ENNIE winning Space Penguin, this tomb of monochrome terror is not to be missed!
Unleash chaos with MÖRKTASTIC BEASTS, a nightmarish art book and Mörk Borg bestiary, featuring 150+ pages of twisted creations from eleven visionary artists. Back it to summon these horrors into your doom-laden adventures!
Fulfilled
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
Windwaker meets Waterworld in this rules light procedure-heavy TTRPG for solo and group play. Explore a near-future hazardous but hopeful world, smashing Corpo Schemes while discovering Monsters and Mecha lurking beneath the waves.
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
A suicide-run heightcrawl for the Mothership sci-fi horror TTRPG. 22 floors to sneak, hide, and fight through in order to confront the true terror at the top - the corporate C-suite.
Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
A death-game module with a tight time limit and high stakes. Set in the ruined and plague-warped city of The Sink, the wealthy and powerful Hunters come to play a game where the rules are rigged and losing means death.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.