15+ projects backed in 2025
A shore leave location with new cybermods, recovery mechanics, black market items + more
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
Five one-shot nightmares in a slimy little box.
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
Fulfilled
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
All On Red is a tense sandbox investigation module set on the perilous mega-station Prospero's Dream. Speeding trains, a vicious gang, a clinic on the brink of failure, and a rebel plot all collide in this pressure cooker adventure!
Dirt City Blues is a tabletop RPG about Badasses dragged back for one last job. Set in a washed-out ’80s city of grudges, regret, and neon, it’s about punching through ghosts of the past, saving what’s left—and going out hard, loud, and maybe not whole.
Bite The Hand is a cyberpunk TTRPG built on Mothership's Panic Engine. The Core Rulebook contains all the information both players and game masters will need. It features a catalogue of cybernetics, weapons, NPCs, and all the rules you need to play.
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.
In the verdant and tightly-wound habblock known as the Grove, where each alley and every inhabitant is home to old traditions, the Antecedent Solarian Fellowship prepares for the three-day Solstice festival.
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Return to Netjeru in this updated, cleaned, and re-edited version of Graveyard of the Gods! Mine through the carcasses of the ancients...or die trying to make it rich!
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
A techno-magical fantasy tabletop RPG.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)