15+ projects backed in 2024
15+ projects backed in 2025
Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A bundle of Mausritter adventures where mice explore from abandoned forest shrines to subterranean cursed caves.
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
An ambitious, interconnected, and beautifully illustrated setting for Mausritter, transforming an amusement park into a vast mouse-scale kingdom of peril, potential, and play. "Redwall meets Rollercoaster Tycoon (with a touch of danger and drama)"
Fight to free your home from the terrible rule of The Baron in this campaign for Mausritter.
A war-time adventure setting featuring two mouse communities facing an invasion from a cabal of carnivores. The top-secret folio will include mission pamphlets, maps, and a Field Guide detailing the setting, factions, creatures, and more.
A Mausritter realm enclosed within an ancient stone wall abutting treacherous cliffs and pounding sea, full of warring factions, curious characters, and untold adventure.
A trove of hand-drawn items, weapons, & magical gear for your Mausritter games—plus a Crafting "Recipe" Manual to create more complex items! Perfect for tiny heroes & big adventures. Add charm, depth, and creativity to every session!
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
Fulfilled
The Bourne trilogy meets Dracula in The Dracula Dossier, an expansive, fast-paced, modern horror campaign for the Night's Black Agents RPG. Cut loose by your agency, you must take down the vampiric conspiracy running the world—before they take you down!
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Slime, Warp, & Solder is a three-pack of fluorescent zines that make your Slugblaster sessions grosser, trippier, and radder than ever. More monsters, more gear, and a dozen+ new character options. An expansion for the award-winning TTRPG by Mikey Hamm.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
A role-playing game of psychic revolution in the shadows of the city.
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.