Highlights
Invested in BackerKit’s future during our Wefunder campaign
Project Update: Achilles & the Trojan War Announced! Help Unlock a New Achievement
Greetings, Adventurers!
Tyler J Brown: the architect behind these legendary trials, shall once again guide the design of the journey and forge the challenges that await.
Mathue Ryann: shall once again serve as captain of the journey, leading the project itself while charting the course of the Backerkit campaign, rallying Adventurers across the lands, and spreading word of the growing legend.
A New Achievement Has Appeared
Periclymenus, Argonaut Card
20+ projects backed in 2026
Project Update: New Update with (mostly) art!
We hope you're doing amazing! We have a lot of new artwork coming in and we're "very" close of commissioning the official character sheets (the last test is today)!
There's still a bit of backend stuff to be done for the soundtrack, but it's coming! The tutorial scenario will also be starting THIS WEEK, so we'll soon be able to share parts of it with backers who have access to the DEV file. The actual cover is also into works!
Art
First tests for minion variation fitting with various emotions.
He also updated the fallen Magical Girl (Hopeless) design by switching around the scissors to make them functional and giving her a more interesting pose!
Thank you again so much for your support and your interest! We think it's setting out to be a really cool game and we're really happy to share it with you. If you were on the fence due to the price of the Hardcover book, don't forget that there's now a softcover version of the book in the pre-order store! (and the quantities are not limited)!
Invested in BackerKit’s future during our Wefunder campaign
Project Update: How Foes ☠work (in Deeds Drawn)
- Read the card's prompt.
- Choose your approach to solving it (using character cards.)
- Roll for the outcome.
In the mix, are "Stat" icons (left of the prompt,) and "Risk" icons (right of prompt.) Stats help determine the DC of a check (which we'll talk about in a later post,) and the Risk determines the effects if you fail a check. Fail softly, and you eat the first risk. Fail hard, and you suffer them both.
Risks can cause you to exhaust your cards, making them temporarily unusable... or they might disarm your weapon, poison you to prevent healing during downtime, flee from the fight entirely, and so on. The goal is to reflect change the entire feeling of a fight... not just beat them down until their health is zeroed.
We'll talk more about stats and rewards later.
Let me know what you think of the current design. Thanks, folks!
-Wrel
Which one should be the THIRD word included on the BackerKit exclusive Swearmints card?
20+ projects backed in 2026
20+ projects backed in 2026
The Spirits are calling. Will you answer? Step into a world of whispered secrets, shifting alliances, and stunning art that pulls you straight in. Kindred Spirits isn't just a game... It's an experience. Which part are you looking forward to most?
Invested in BackerKit’s future during our Wefunder campaign
We've got some revised sticker options and a question for everyone who qualifies for the Card Game Banner freebies: Would you prefer four 3" x 3" square stickers OR One 3" x 5" sticker sheet with multiple stickers? Whichever version gets the most votes by the end of Monday will be our Card Games freebie. Additionally, we will create a new addon for anyone who wants to purchase additional stickers.
As part of our Kindred Spirits Pocketopia campaign, we are including two social stretch goals to help improve the product that you receive once it is in production. We felt that this was a way that people could promote and share the project, whilst being rewarded for doing so.