We're off to a great start with the Coven & Crucible: Reforged campaign! We're over halfway to our funding goal! As people wiser than us have said, crowdfunding is a marathon, not a sprint, so we're looking forward to a long month of reaching our funding and various stretch goals.
What's our first stretch goal? We're so glad you asked. If we reach $20,000 in pledges Charlotte will create ten brand new color spot art pieces for the book. You've seen samples of the art from the book throughout the campaign page and in these updates. The first edition book had over 50 pieces of art. These new additions will not only be original to Reforged but will be in color. So if you've liked the art style of the world, get excited to hit that stretch goal after we've funded. If you haven't backed us yet, now is the time.
Lore Drop: Witch Houses
We wanted to dig into some of the things about Coven & Crucible that make it a unique system and world. One of those are the Witch Houses in the game. Instead of factions or classes, one’s character can join a Witch House. These are organizations that have distinct approaches to and goals for magic and witchcraft. There are nine houses in the second edition, all that are aligned with the Coven.
Witch Houses give characters not only opportunities for roleplay, but resources such as unique traits, that they can make use of. The Witch Houses add in layers to the political landscape of the game, offer characters avenues for adventure, and a sense of belonging and working towards a common goal.
The nine Witch Houses of Reforged are:
The Magi - Master summoners and international witches of mystery.
The Merlins - Traditional magicians that claim the potentially mythical Merlin as their founder.
The St. Martins - A house of aristocratic witches who meddle in the affairs of governments all over the world.
The Baba Yagas - Criminally-minded witches who use magic to steal, kill and deal their way to the top.
House Volva - These are your viking witches. They hurt and heal through magic and fists.
The Stregas - These witches are masters of hexing. They have a tenuous relationship with the Catholic Church, but don't let it get in the way of their witchcraft.
The Artificers - A group of witches who forge magic items and use divination to pick stocks. They're the reason stock markets are so heavily warded against magical interference.
The Greek Triad - Three smaller houses that banded together into one. They focus on divination and run an online divination service called Oracle.
The Müller Family - This family of witches specialize in grimoires: magical tomes that hold the knowledge of particular witches.
What do you think? Is there a Witch House that speaks to you? We have a poll going on right now where you can pick the house that resonates with you. Go ahead and make your mark!
Heading into the weekend, Stephan and roach will be at Concinnity talking about the game. If you'll be at the con, stop by and say hi. And pledge if you haven't yet. We have some great stretch goals in the queue to make Reforged a great addition to your tabletop sessions.