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The Dose Makes The Poison - Print
£15about $20.1812 purchasedA missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.) The Dose Makes The Poison is a Bioshock inspired, retro-future styled 24 page zine for Mothership RPG that contains a one shot module featuring: A 14 room space station - a dilapidated, off-grid research lab that is now being used for something more sinister. A corporate-espionage mystery, peppered with lethal medical malpractice. A simple three act design. 3 experimental adversaries, in various states of glooping meltiness. Nasty drugs that give hefty bonuses, and hefty side effects. A suite of additional high quality in-game audio and video assets, including voice note clues and a full video ad for Hope’s Serum Biotonic to use to add flavour.EditIncludes 2 items
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×1The Dose Makes The Poison - PDF
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×1The Dose Makes The Poison - Print
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Drink From The Hippocrene - Print
£20about $26.916 purchasedDrink From The Hippocrene is a module designed to supplement the Tuesday Knight Games module A Pound Of Flesh, and is located on Prospero's Dream. This zine is currently in the final stages of development at the moment and will be ready to ship with Trapped on Schrödinger's Moon. There’s a new gated zone on the Dream. The Malvolio District is a superficially dazzling S-Class enclave: rich tourists revel in luxury, before stepping out on 'guided safaris' through the Dream’s most insalubrious quarters—for thrills, adventure and... worse. Yet behind this gilded facade lies a district half-empty: rotting warehouses are cordoned off and hidden from view, marked for redevelopments that might never happen. Malvolio is full of grand designs, but already buckling under the weight of its own exorbitant upkeep. And something vile and otherworldly festers and grows here. A graffitied chalice marked upon service tunnels; strange choral chants murmur through venting; hotel staff overhear guests whispering of The Hippocrene—a mythical liquid said to grant the drinker their ultimate desires. The setting: 🪙 A New S-Class Zone to Explore, offering high-end Shore Leave benefits from within Prospero's Dream. Security is tight, but there's ways and means for the enterprising crew to gain access. 👁️ A cast of outlandish and self-involved NPCs to work for, with or against. (Which of them, if any, has drunk from The Hippocrene?) 🕋 Four modules that can be used stand alone or woven together into a larger campaign within Malvolio.EditIncludes 2 items
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×1Drink From The Hippocrene - PDF
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×1Drink From The Hippocrene - Print
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Timed Release Pamphlet - Print
£4about $5.3814 purchasedAn against-the-clock one-shot module for fans of Squid Game, The Crystal Maze and In Time (w/ Justin Timberlake). The Suckler Family medical group is testing their new 'Commuted Life Occurence Controller'. Designed to ‘incentivise’ prisoners in hard-labour incarceration and prevent escapees, CLOC is a wrist timer which must be replenished at regular intervals by completing games and tests. If the clock drops below zero, it’s probably not good...EditIncludes 2 items
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×1Timed Release Pamphlet - PDF
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×1Timed Release Pamphlet - Print
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The Dose Makes The Poison - PDF
£8about $10.760 purchasedA missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.) The Dose Makes The Poison is a Bioshock inspired, retro-future styled 24 page zine for Mothership RPG that contains a one shot module featuring: A 14 room space station - a dilapidated, off-grid research lab that is now being used for something more sinister. A corporate-espionage mystery, peppered with lethal medical malpractice. A simple three act design. 3 experimental adversaries, in various states of glooping meltiness. Nasty drugs that give hefty bonuses, and hefty side effects. A suite of additional high quality in-game audio and video assets, including voice note clues and a full video ad for Hope’s Serum Biotonic to use to add flavour.EditIncludes 1 item
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×1The Dose Makes The Poison - PDF
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Drink From The Hippocrene - PDF
£14about $18.830 purchasedDrink From The Hippocrene is a module designed to supplement the Tuesday Knight Games module A Pound Of Flesh, and is located on Prospero's Dream. There’s a new gated zone on the Dream. The Malvolio District is a superficially dazzling S-Class enclave: rich tourists revel in luxury, before stepping out on 'guided safaris' through the Dream’s most insalubrious quarters—for thrills, adventure and... worse. Yet behind this gilded facade lies a district half-empty: rotting warehouses are cordoned off and hidden from view, marked for redevelopments that might never happen. Malvolio is full of grand designs, but already buckling under the weight of its own exorbitant upkeep. And something vile and otherworldly festers and grows here. A graffitied chalice marked upon service tunnels; strange choral chants murmur through venting; hotel staff overhear guests whispering of The Hippocrene—a mythical liquid said to grant the drinker their ultimate desires. The setting: 🪙 A New S-Class Zone to Explore, offering high-end Shore Leave benefits from within Prospero's Dream. Security is tight, but there's ways and means for the enterprising crew to gain access. 👁️ A cast of outlandish and self-involved NPCs to work for, with or against. (Which of them, if any, has drunk from The Hippocrene?) 🕋 Four modules that can be used stand alone or woven together into a larger campaign within Malvolio.EditIncludes 1 item
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×1Drink From The Hippocrene - PDF
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Rimwise Wanderer
£9about $12.1122 purchasedRimwise Wanderer is a 16 page player-facing zine designed to be used in conjunction with the Tuesday Knight Games module A Pound of Flesh, and features '100 Things To Do On Prospero's Dream Before You Die.' This zine is currently in the final stages of development at the moment and will be ready to ship with Trapped on Schrödinger's Moon.Edit