Project Update: Huntsman Level 1-10 Preview available now, and progress report.
It's July! I've been silent here on Backerkit, but work on Huntsman has been quietly chugging along at pace. Since May I've:
- Been running a playtesting campaign to evaluate the class in long-term play, particularly regarding Cruelty and related features.
- Designed and tested many new features and abilities. The core class and three initial subclasses are now complete all the way to 10th Level, and I even reworked most of the Mind Killer (formerly Planes Walker) features.
- Begun designing the Dragon Acolyte and Spell Breaker subclasses. Dragon Acolyte is coming along nicely, and is currently being tested at 3rd level. Spell Breaker is honestly presenting a challenge in regard to nailing down the theming/identity and limiting the scope to what's feasible for a subclass; but it just needs more iteration as with the Mind Killer.
- Playtested the Rival Huntsman, which I'm quite happy with. Huntsman Retainers are still in the works.
- Developed an ideas list and plan for treasures, i.e. the Huntsman's Arsenal. Designing these is my next priority, as I need to present them to Monster Backers for selection before commissioning artwork for them.
- Been working on art commissions to depict a huntsman/huntswoman of each subclass, and each Monster Within. Check out these WIP pieces showing the Flaying Fiend and Eldritch Ascendant!
I'm currently on track to deliver version 1.0 in October as planned, with the launch date being October 26th. Just in time for Halloween! But if you'd rather not wait, backers can download the PDF below which basically extends the Class Preview through 10th Level and start hunting now. Do note that some higher level features/abilities are untested, especially the 6th and 9th level heroic abilities.
If you or your players have taken the Huntsman for a spin, I'd love to hear from you! Hop into the #huntsman channel on the Draw Steel Brewery Discord, or e-mail me at [email protected].
Thanks for your patience and support. Probably less time before the next update as the full launch approaches.
- Been running a playtesting campaign to evaluate the class in long-term play, particularly regarding Cruelty and related features.
- Designed and tested many new features and abilities. The core class and three initial subclasses are now complete all the way to 10th Level, and I even reworked most of the Mind Killer (formerly Planes Walker) features.
- Begun designing the Dragon Acolyte and Spell Breaker subclasses. Dragon Acolyte is coming along nicely, and is currently being tested at 3rd level. Spell Breaker is honestly presenting a challenge in regard to nailing down the theming/identity and limiting the scope to what's feasible for a subclass; but it just needs more iteration as with the Mind Killer.
- Playtested the Rival Huntsman, which I'm quite happy with. Huntsman Retainers are still in the works.
- Developed an ideas list and plan for treasures, i.e. the Huntsman's Arsenal. Designing these is my next priority, as I need to present them to Monster Backers for selection before commissioning artwork for them.
- Been working on art commissions to depict a huntsman/huntswoman of each subclass, and each Monster Within. Check out these WIP pieces showing the Flaying Fiend and Eldritch Ascendant!
I'm currently on track to deliver version 1.0 in October as planned, with the launch date being October 26th. Just in time for Halloween! But if you'd rather not wait, backers can download the PDF below which basically extends the Class Preview through 10th Level and start hunting now. Do note that some higher level features/abilities are untested, especially the 6th and 9th level heroic abilities.
If you or your players have taken the Huntsman for a spin, I'd love to hear from you! Hop into the #huntsman channel on the Draw Steel Brewery Discord, or e-mail me at [email protected].
Thanks for your patience and support. Probably less time before the next update as the full launch approaches.
Includes Backer-Exclusive Content
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