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Green Beetle Games
4 months ago
Happy New Year!
Hi! And just like that 2025 is done! I hope you all have had a good holiday season. Playtesting! Over late November and December, I managed to have a couple of playtesting s...
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Green Beetle Games
5 months ago
Campaign is done, time to get to work...
Hi! I've said this many times by now, but thank you all so much for your support for HUNTERS. I'm very humbled to be making something so many people are very excited for. Ho...
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Green Beetle Games
6 months ago
4 days to go, Reddit deep-dive, shipping estimates and concept sketches!
Hi! With around 4 days left of the campaign, just a small update for all my awesome backers and followers! Reddit Deep-Dive  A couple of days ago I did a Reddit deep-dive. ...
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Green Beetle Games
6 months ago
Mid-campaign update: New monster art and more on stretch goals : )
Hi! Thanks so much for your support of all kinds for HUNTERS! Now that we've all had a chance to take a breather after the whirlwind of the campaign launch, I wanted to shar...
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Green Beetle Games
6 months ago
Funded! Less than 13 hours left to get the exclusive early-bird patch!
Hi! What a wild first 24 hours! HUNTERS funded in under 3 hours, and smashed through my initial batch of stretch goals within the first day! I’m thrilled and humbled by the ...
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Green Beetle Games
6 months ago
Getting ready for launch! Art preview, cross-collaboration and early-bird reward!
ART PREVIEW With just a few days to go until HUNTERS launches, I wanted to share with everyone some art which I've been hard at work on: ““THE SINK is what remains of the on...
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Hi, any updates to this project?

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PROJECT UPDATE
Green Beetle Games
CREATOR
4 months ago

Project Update: Happy New Year!

Hi!
And just like that 2025 is done! I hope you all have had a good holiday season.

Playtesting!
Over late November and December, I managed to have a couple of playtesting sessions between all the Christmas rush. Overall, I was very happy with how this went, and The Hunters are absolutely terrifying antagonists (although one of my PCs still managed to take one out in an act of mutually assured destruction).

More playtesting will happen through January, and further tweaks will happen based on this, but so far I'm pretty happy with the building tension punctuated by high-octane action and the "oh shit" moment when a Hunter shows up.

Progress
I'm finishing up the second draft of the manuscript now, in particular the stretch goal of playing as the Hunters. I'll be starting a rough layout of the whole module soon and getting an idea of how much space I have for art/maps before going into full production on those.

That's it for now, and I'll hopefully have another update for you in late January!

- Zoe
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PROJECT UPDATE
Green Beetle Games
CREATOR
5 months ago

Project Update: Campaign is done, time to get to work...

Hi!

I've said this many times by now, but thank you all so much for your support for HUNTERS. I'm very humbled to be making something so many people are very excited for. Hopefully the email spam has calmed down now that Mothership Month is done!

Mothership Month was a wild ride as a first time creator, especially after I found my way into becoming part of the moderator team for Over/Under. As anyone who played it will agree, it was fun, a massive time sink, and constantly surprising.

Just a quick update this time

Stretch Goals
HUNTERS
hit all of its stretch goals, including unlocking The Castle of the Green Man as a free. printed pamphlet adventure for all physical backers. I'll update you more on it and the other stretch goals in the months to come.

Payment
Cards have been charged by BackerKit, and if yours is one of the few that has failed, it may be due to your bank's security processes and payments being made in AUD.

Pedge Manager
The pledge manager will be opening sometime soon, but I'm waiting on things to happen on BackerKit's and TKG's end. I'll let you know when it is open.

Project Progress
Currently I'm refining my manuscript, adding detailed room and item descriptions and working on rough drafts of the location maps. I will be starting playtesting this coming week. 

I will try to post an update every month, even if there's not much new art or anything exciting to show off.

If you have any questions, please leave a comment or send me a message : )

Again, thanks for supporting my project!

- Zoe

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Hi! If I pledge at physical tier during the campaign will I be able to switch to all in in the pledge manager, or is there something I won't be able to get?

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PROJECT UPDATE
Green Beetle Games
CREATOR
6 months ago

Project Update: 4 days to go, Reddit deep-dive, shipping estimates and concept sketches!

Hi!
With around 4 days left of the campaign, just a small update for all my awesome backers and followers!

Reddit Deep-Dive 

A couple of days ago I did a Reddit deep-dive. In it I go into a bit more detail about some of the mechanics of the death-game, and how the adventure is structured. Give it a read and ask me any questions there if you're interested!

Shipping Estimates

I now have shipping estimates from Tuesday Knight Games! TKG is handling the shipping for most MM25 projects, making much shipping more affordable for those who will be backing multiple projects. Please check out the HUNTERS campaign page for more information.

Concept Sketches

Here is a little peek behind the curtain of how I develop the art for HUNTERS. Because I'm both the writer and the illustrator, there is a circular relationship between the text and the images: I try to draw what I've written in the text, discover issues with it or cool new ideas, and that in turn is folded back into the text. Or, conversely, I will start with a striking image and work backwards.

concept sketches collage: these are some highlights from my sketchbook


Officer Knight (pictured above) is one of the Target NPCs that players will meet. They are an old and defective security android from back when the dream was a corporate station; and have been thrown into The Hunt because people are sick of them following their outdated programming and "arresting" random citizens.

With the old corporate Station Security and Control being a major location players can explore, Officer Knight is a good example of how I'm trying to weave in hooks, clues and connections between the NPCs, the Hunters, the locations and the wider world of Prospero's Dream.

A couple more things...

We are closing in on the $35,000 stretch goal to make the trifold adventure The Castle of The Green Man a PHYSICAL reward for all physical-tier backers!

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