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Green Beetle Games
CREATOR
4 months ago

Project Update: Mid-campaign update: New monster art and more on stretch goals : )

Hi!
Thanks so much for your support of all kinds for HUNTERS! Now that we've all had a chance to take a breather after the whirlwind of the campaign launch, I wanted to share some new art with you and go into a bit more detail about the stretch goals.

NEW ART

The human Hunters are not the only threats players might find themselves facing in HUNTERS: depending on their choices, they can turn The Hunt into a creature-feature to try and level the playing field. Predator becomes Jurassic Park. Is this a good idea for them to do? We'll see.

The Worm-tailed Accipitrid is one of these creatures, kept in deep freeze in the cryofreezer of the ruined avant-garde restaurant Gastronomer (one of the 3 major locations of HUNTERS). This fearsome social predator is blind and uses its antennae to sense movement in the air, giving it an advantage in the darkness of The Sink (+ other fun mechanics which I don't want to spoil here).

STRETCH GOALS

Printable Warden's tools. I love it when modules just give you a map to print out: if it makes sense at all for a module I'm running, I'll have a player-facing map on the table. This stretch goal unlocks PDF black and white maps for easy and economical printing, as well as PDFs for Warden-facing tracking sheets for Hunter kills/NPC deaths/timelines and other helpful things to make managing so many unique NPCs and threats easier.

Soundtrack. 40 mins of atmospheric original music by tw33ds. He's a super-talented musician and occasional DJ who makes electronic music. I'm asking him to make something spooky, synth-y, atmospheric and a bit subterranean for HUNTERS.

+ 4 pages: play as the Hunters. A significant content-upgrade to the base zine of HUNTERS, adding additional rules, character options and starting scenarios. While the module will still be primarily designed to be run as the players taking on the role of the Hunters' Targets; this stretch goal gives the Warden support if they want to flip the scenario and run an evil campaign (my own game's PCs are currently very morally grey haha), or if PCs are undercover Hunt saboteurs etc. In this mode, the melodrama and backstabbing between the Hunters will play more of a foreground role, as will some of the other twists and threats of the Hunting grounds the players would discover as Targets.

Printable in-universe handouts. Across the module's various loot-tables and location descriptions are in-universe items which the players can find: a tourist-map of the old city, a new-season cybernetics catalogue from Juno Corp, the menu at Gastronomer and other printed materials. This stretch goal unlocks PDF versions of these in-universe items which the Warden can give to their players at the table.

The Castle of The Green Man (PDF pamphlet adventure). The crew discover a strange and seemingly abandoned space station, hidden deep in a remote system. This is the “Castle”, the private home of the enigmatic Hunter, The Green Man. And nobody appears to be home…
This is a stand-alone one-shot adventure set in the deep-space equivalent of a weird and luxurious haunted house. It can act as a loosely connected aftermath adventure to HUNTERS, or be an oddity the players discover in any campaign.

+4 pages: More art, more NPCS and hooks. With HUNTERS now sitting at a solid 44 pages, there will be more room for some fun full-page art and more illustrations all round. But another thing that I originally cut for space was including the PCs of my home-campaign as NPC Targets. These characters have deep ties to the Novos, CANYONHEAVY and the Teamsters, but have made enemies of Cutter and the Tempest Company, and will provide more opportunities to tie the events of HUNTERS into the wider factional politics of Prospero's Dream.

Still to come
$35,000: Upgrade The Castle of The Green Man to a PHYSICAL printed pamphlet for ALL physical-tier backers!

...And some other fun things I'm thinking of if we reach past the $35,000 mark! Please share/tell your friends about HUNTERS and Mothership Month 2025: word of mouth is extremely important for independent creators, especially first-timers like me!

Thanks again, and I’ll be back with more updates soon. leave a comment and let me know if there are any particular things you'd like me to go into depth about in an update!
- Zoe
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