This is a dense update! Let's start from the Demo Disc: Psychological Horror was your choice in the latest poll, and as such it will be the genre of the second game in the Demo Disc (which is included in every copy of Coreplayer! Magazine).
For the almost-unlocked third demo game, we're moving into another fascinating corner of the late '90s. This time, your options are:
• Action Adventures: inspired by iconic classics like Tomb Raider. Explore ancient ruins, solve environmental puzzles, evade deadly traps, and uncover secrets best left buried.
• Monster Taming: befriend strange creatures, train unlikely companions, build your dream team, and discover what happens when friendship becomes a game mechanic.
• Dating Sims: inspired by Japanese classics such as Tokimeki Memorial. Build relationships, make difficult choices, survive awkward conversations, and maybe find true love before graduation.
Vote below and tell us where the Demo Disc should go next. If you want to join the community brainstorming, head over to our Discord and help us shape it!
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After unlocking the third game, we'll enter a new phase of the campaign: NEW GAME+. We've decided to show ALL remaining stretch goals. We're doing so because some of these address specific requests by the community.
REQUEST #1: WE WANT TO PLAY ONLINE
We've got you covered!The REMOTE PLAY TOOLKIT is a free online-play toolset that will ship with every game:
Browser-based CHARACTER SHEETS for each title
A DISCORD BOT that rolls the MemoryCore way (Top Die, Advantage, MULTI, Button Mashing)
MEMORYCARDS, EXPLORATION MAP and GAME DISC, easy for everyone at the tab... err, in the browser tab, to consult and interact with
GM QUICK-REFERENCE tools to keep sessions flowing
It isn't a full VTT. It's something simpler: open Discord, open a link, play. Press start, together, from anywhere.
This doesn't rule out a full VTT, but since porting the system and six games has a complexity that goes beyond a classic system port, its development is tied to the highest stretch goal. We truly hope you can help us hit it.
REQUEST #2:WE WANT TO PUBLISH MEMORYCORE-COMPATIBLE GAMES
Many of you have asked if it would be possible to publish your own games using the MemoryCore system. We listened, and today we're excited to introduce Powered By MemoryCore, Horrible Guild's official licensing program.
If you'd like to design and publish your own game powered by MemoryCore, you'll simply submit your project proposal from a dedicated webform. We'll review your submission, and if approved, you'll be granted an official license to publish your game as part of the MemoryCore ecosystem.
Every project will be individually reviewed by the Horrible Guild team to ensure it meets our quality standards and fits the spirit of MemoryCore. Approved projects will be officially licensed and recognized as part of the growing MemoryCore family. We can't wait to see what you'll create!
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Whew, that was a long update! If you have questions, ask in the comments or join us for the last live stream on Tuesday! We're going to be playing 32bit classics until the campaign ends; since we're using the Overtime feature, as long as you keep pledging we'll be glued to the TV and stretch goals will keep unlocking.