ESP or Experiment in Supersensory Perspicacity

ESP or Experiment in Supersensory Perspicacity

Open your third eye! This simple test of psychic aptitude is also a trick-taking game. Based on Karl Zener and J.B. Rhine’s 1930s experiments, ESP is a light, silly game with opportunities to be creative and clever.
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$2,509 🎉
of $2,000
95
participants
Project Ended
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🗓 Estimated to ship by October 2026

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This project is part of Card Games, running from May 7th – May 28th, 2026. Learn more

🎉 What We Made Together

Collaboration makes everything more fun.

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ESP a trick-taking aptitude test


In the 1930s, Duke University scientists Karl Zener, PhD, and J.B. Rhine, PhD, conducted a series of experiments to test subjects for extrasensory perception, also known as ESP. One of their most famous experiments involved a deck of cards designed by Zener: Rhine held up a card with the back facing the test subject and asked them to intuit the symbol on the face of the card.

This Experiment in Supersensory Perspicacity expands upon Zener and Rhine’s work. Instead of presenting individual cards, this clairvoyance aptitude test is enacted through a trick-taking game.
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what's included

1 Magnetic box, 25 Tarot-size cards, 10 Prediction tokens, 1 wooden First Seer token, 1 Experiment Guidebook, 1 Reference Card, 28 wooden point tokens

Back 3 or more projects in the Card Games banner and get a FREE metal First Seer token!
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how to play


Distribute Materials:
Deal 6 cards to each player.
Set one card face-down in the center: this is the Vision Card!

Deal 6 cards to each player.

Share Your Vision:
Everyone opens their third eye to psychically see what is on the Vision Card, then makes a prediction.
If anyone correctly predicted what is on the Vision Card, they score a point and that suit or rank is elevated to Supernatural status (aka becomes the trump suit)!


Develop a Hypothesis:
Place some of the cards from your hand face-down.
One will be your bid.
The others will be played into the final tricks.

One card for the final trick, one card for the bid. The other 4 are still in hand.

Perform the Test:
Play five tricks – first with the cards in your hand, then with your face-down cards.

4 of Crosses leads, but 5 of Squiggles wins the trick because Squiggles are Supernatural.

Evaluate Results:
Your final card is your bid: did you take the right number of tricks?
Score points for correct bids and captured tricks!

Correct bid of 3 earns 6 points!

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pledge levels

Two-Game Bundle $32


Additional copies of ESP and Daytime Minutes are available as Add-Ons.

Retailer?
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previews & reviews


Preview (and how to play!) from Taylor’s Trick-Taking Table


Playthrough by Board Game Gumbo



Join the conversation on BGG!
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rules

Click to download the Experiment Guidebook PDF!
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shipping & fulfillment
estimated shipping table
We are not shipping to backers in Europe, but the game will be available through our retail partners in Europe. Subscribe to the Odd Candy newsletter for updates on availability outside the US.

Timeline

This is an estimated timeline for ESP production and fulfillment. Completing surveys quickly will help us order correctly and make fulfillment faster.

May 7-28: Campaign is live

June 15: Surveys go out

Late June: Manufacturing begins

September: Games are shipped to Odd Candy

October: Fulfillment begins!
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retailers


If you are a retailer interested in carrying ESP or any of our games in your store, please email us at
hello @ oddcandygames . com

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about odd candy


Odd Candy is a micro-publisher of card and board games based in Portland, OR.

Cardner and Alex do everything: game design, playtesting, art, rules writing, product design, assembly, shipping...
We do not use AI for anything, and look forward to its downfall.

Check out our website and join our mailing list to find out about events and new games!
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