A Crazy fast, gateway 2-player intense card game, playing in 5 -10 minutes, delivering cuthroat action as players fight to connect their starting Valve past their opponents to victory.
A Crazy fast, gateway 2-player intense card game, playing in 5 -10 minutes, delivering cuthroat action as players fight to connect their starting Valve past their opponents to victory.
Pipes is a crazily intense two-player card game that is cunningly easy to lay out. You have 20 cards in the box, including the two starter cards that you lay out in a 4 by 4 grid. In 5 - 10 minutes, you need to use your pipes and steal your opponents' to connect your starting valve past them to win.
Crush them fast because failure is just one mistake away.
Fun for all, even if you don't play games
2 Players
Easy to learn, ages 8+
Fast to play (5-10 mins per game)
You will play more than one game, just warning you now
We love introducing games to new and non-gamers. We make gateway games, and we hope, like us, you'll enjoy a brain twisting session of battling with Pipes and watch as you gather an angry mob of onlookers, wondering when it's their turn to play.
Pipes is a tactical two player card game that is cunningly easy to lay out. You have twenty cards in the box, including the two starter cards.
You lay out a grid of sixteen cards, four by four,
Game laid out ready
Then, taking it in turns, you first swap one of the four cards next to you with your starting tile.
Blue Starter Tile
Then you have the card you picked up as your hand, and play continues with you only able to turn over cards that are connected with your starting tile or swapping tiles that are already turned to stall your opponent. Remember that the last card changed can not be changed back immediately.
Play progressing
Keep playing until you connect your starting tile to the other side of the laid out cards, not your opponent's starting tile. You see that you can use the pipes you lay and so can your opponent, and you can also use theirs, ouch!
Dave Battom is the creator of Pipes and a regular at UK Games conventions. He really has poured heart and soul into creating a simple to learn, mind buzzing new game. He succeeded in winning us over much faster than he expected, and soon had all the Wotan Games team competing to be Champion of Pipes
Rachael Owen is a wonderful artist who has brought Pipes to life on the page. Introduced to Wotan Games by our friends at Beyond Cataclysm, Racheal has ensured the highest quality art possible, with everything hand drawn and painted. As the newest part of the Wotan Games team, she has quickly established herself as a key asset for future projects.
Laurence O'Brien, Mr Wotan, won over by Dave's enthusiasm and wonderful game, is now adding all the videos and voice overs and sharing Pipes with the world.
Pipes contains a deck of twenty cards with hand drawn artwork of pipe layouts. It also includes the rules for playing Pipes, since we thought the game was challenging enough.
Each pack contains:
2 Starting Pipes
18 Pipe Layout cards
Rules on a card or two
NEW Item - Last Card Counter
Some of the cards and the backs
With an easy layout and fast play, Pipes will have you asking for best of three or best of five, as victory is only one game away.
Shipping information in this section is only an estimate! We will charge shipping after the campaign closes in the pledge management section of Backerkit. This will allow us to ensure more accurate pricing and possibly negotiate a better rate for certain countries.
As the last few years have shown us how unpredictable shipping prices can be, we will be finalising the shipping prices only after we have confirmed printing completion estimates from our manufacturer.
We are looking to ship the games starting July 30th 2026
SHIPPING: Shipping is charged after the campaign in our pledge manager. Shipping will need to be paid in full prior to the close of the Backerkit pledge management. VAT will be charged in the pledge manager.
MANUFACTURING: Unexpected delays often happen due to; Production delays, Shipping delays, or Customs delays.
COMMUNICATION: Inevitably, something will occur during the entire process that we were unable to foresee. If things run behind schedule, we think the best approach is to always be up front and communicative with backers. It's our goal to make post-campaign updates part of this experience, and we plan to update monthly until production has begun in order to keep backers informed of the progress.
REFUND POLICY: We can issue a refund within 14 days of the campaign’s end, including fees. After that, we have a policy of refunding no questions asked, minus Crowdfunding and payment processing fees (which we can’t get back after 14 days). After the pledge manager closes, we do not process refunds. All refunds after the 14 days close of the campaign may be processed via PayPal or reversed via Stripe to your credit card at our discretion. Refunds within 14 days are reversed via Stripe to your credit card. This project is being funded in UK pounds, and any refunds processed will be in UK pounds for the exact amount received in UK pounds, excluding any applicable fees depending on the time of the refund being processed.
UNCONFIRMED PLEDGES: If a pledge has not been finalised and confirmed by the closing of the Pledge Manager, we reserve the right to consider it unfulfillable.
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