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3 days ago
Project Update: What You Need to Play Street Wolves: Zero Hour
When coming up with ideas for updates and posts, I keep forgetting people might discover Street Wolves: Zero Hour, but may not be all that familiar with table top role playing games. Or you might be familiar with rpgs and know they aren't all built the same!
One of the most helpful things I could think of is letting you know what you need to play Street Wolves: Zero Hour. So here we go!
One of the most helpful things I could think of is letting you know what you need to play Street Wolves: Zero Hour. So here we go!
1. Players
Basically, the first thing you need to play are players. Street Wolves: Zero Hour is a traditional rpg that requires a few players (usually 3 to 5).
One player is the game master or GM. They're the person that helps guide the narrative and makes rules calls like a referee. They also plays the part of non player characters.
The other players who are not the GM take the roles of the characters. They're the player characters (or PCs) that live within the world, go on adventures, and all that fun stuff.
One player is the game master or GM. They're the person that helps guide the narrative and makes rules calls like a referee. They also plays the part of non player characters.
The other players who are not the GM take the roles of the characters. They're the player characters (or PCs) that live within the world, go on adventures, and all that fun stuff.
2. The Book
The next thing you need is the Street Wolves: Zero Hour book. There will be two versions of this book. The first is the upcoming quick start which will have most of the rules and is the basic version of the game to give you an idea of what it is all about. The other is the core book which contains all the rules.
3. A Character
Each player who controls a character needs one. The quick start is going to have some pre-made characters to use. The core book will have the rules to make the characters along with a character sheet to keep track of their statistics.
4. Playing Cards
You'll need a standard deck of playing cards. You use the cards for determining who goes during combat.
5. Dice!
Who doesn't love dice?! Street Wolves: Zero Hour uses a “pool” of six sided dice. You need two sets of six sided dice that look like each other. Have at least three or four six sided dice that are a particular color or style so you can tell them apart. That's because there's your normal dice you roll and dice called stress dice that you also roll that you'll need to be able to tell them apart from each other.
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