Project Update: Update #7: Now the Work Begins
Greetings y'all!
Well, we did it - the campaign is complete and was more successful than I could have imagined. I've said it before and will say it again, but thank you to everyone who is supporting this project. It means worlds to me.
The title is a bit cheeky as, honestly, the work never ceased, and because so many of you decided you want this thing I now have more work than I did at the start of this whole crazy project. Fortunately, I'm looking forward to it. I've got a new artist supporting on Sphere of Influence alongside Brayz and I'm excited to get into the nitty gritty of that down the line.
For now, I'll be limiting communications to monthly updates so as to not overcrowd your inboxes. The rough timeline of the project as it currently stands is as follows:
Well, we did it - the campaign is complete and was more successful than I could have imagined. I've said it before and will say it again, but thank you to everyone who is supporting this project. It means worlds to me.
The title is a bit cheeky as, honestly, the work never ceased, and because so many of you decided you want this thing I now have more work than I did at the start of this whole crazy project. Fortunately, I'm looking forward to it. I've got a new artist supporting on Sphere of Influence alongside Brayz and I'm excited to get into the nitty gritty of that down the line.
For now, I'll be limiting communications to monthly updates so as to not overcrowd your inboxes. The rough timeline of the project as it currently stands is as follows:
- November25: Initial draft development of No Gods, No Masters and (hopefully) initial playtest
- December25: First developmental editing pass on NGNM and initial draft development on Sphere of Influence. Initial art development on SOI and musical development on NGNM begins.
- January26: Integrating edits from first DE pass on NGNM and continuing draft development on SOI
- February26: First developmental editing pass on SOI and, as necessary, additional playtesting on NGNM
- March26: Second developmental editing pass on NGNM and integrating edits from first DE pass on SOI
- April26: Finalize edits on NGNM and, as needed, secondary developmental editing pass on SOI
- May26: Finalize edits on SOI and begin preparing files for printing
There will likely be some flexibility in any given month as things move around and art comes in, but that is my current plan.
Thanks again and keep your eyes peeled for more.
With gratitude,
Nate Taylor (ThereWolf! Games)
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