Return to Dark Tower Second Printing and New Covenant Expansion

Return to Dark Tower Second Printing and New Covenant Expansion

A Heroes' Edge
about 2 months ago
by Restoration Games
As we head into the final 24 hours, we've managed to clear our final achievement: 15,000 backers! That is a tremendous achievement. Thank you all so much for supporting us, especially on this new crowdfunding platform. I guess you might say that sometimes, when you take a risk, it can pay off big. ** segue time! **
“Protect the weakest link, and it will protect you.”
The Undaunted Aegis is a reimagining of a hero drafted while designing Alliances. We were looking to make an anti-hero, someone who dabbled in the dark side by playing with corruptions as a resource. Eventually that theme became the Haunted Recluse, but there’s plenty of room on the brink of despair, so we kept tinkering with the idea of a character that could center on corruption and playing close to the edge.

Who will like this character: People who like to protect other players and are comfortable playing at some risk.



“The edge between life and death cuts both ways.”
The Aegis’s playstyle revolves around acquiring and benefiting from extra corruptions. Since gaining corruption involves going critically low on resources, typically warriors, the Aegis’s banner ability allows them to quickly bounce back, and keep enough warriors to be able to avoid corruption when they need to. Carefully managing your corruptions and warrior supply makes for some interesting choices throughout the game.

Players losing the game upon getting the third corruption proved a tricky restriction when building a character centered around corruption. The Iron-Willed virtue gives the Aegis player a little extra wiggle room to play with when building up corruptions. Now you can sit at two corruptions without being quite as risky, or go up to three if you really want to push your luck.

Since the Aegis frequently wants to enter battle with the intent of picking up a corruption, we opted to depart from the traditional advantage-based starting virtue. Instead, the Ascetic virtue gives you an additional reward for not using advantages, which is frequently what you want to be doing anyway.

“Each burden I bear is a link in the chain I wield against my enemies.”
The Aegis’s other virtues let you gain corruptions more easily and benefit from them. In the late game, you may find it difficult to pick up new corruptions. Steeled can let you extend your protection to other players, and gain extra corruptions to fuel your abilities along the way.

Gritty will let you harness your corruptions for a discount, picking up other virtues quickly, or even acquiring treasure and extra warriors for free. (We recently renamed this to "Resolute" to avoid confusion with the gritty play mode.)

Emboldened will literally let you turn your corruptions to your advantage, letting you stave off even the most threatening foes … if you're already near to death anyway, that is.

(Also, FYI, it's typically pronounced EE-jus.)

Can you explain the theming of the Undaunted Aegis? Is the idea that she selflessly protects others, taking on wounds in the process? Or perhaps does she focus solely on the defeat of her enemies no matter the cost and, therefore, can become corrupted in the process? Or something else entirely?

user avatar image for Joseph Stone Studio
about 2 months ago

I think her character quote and the Steeled virtue point toward the former.

user avatar image for Justin D. Jacobson (Board Game Necromancer)
CREATOR
about 2 months ago

The former, sort of like a fantasy-style monk, who powers up through suffering.

user avatar image for Urhixidur
about 2 months ago

It's pronounced /ˈiːdʒɪs/ indeed.

user avatar image for Michael Bailey
about 2 months ago

Will there be a way for us to aquire a new hardcopy of the rulebook? I'd like to replace my OG rulebook with the updated one so that I can have the most accurate set of rules on hand.

user avatar image for Annihilator27
about 2 months ago

They are supposed to upload a document sometime.

user avatar image for Michael Bailey
about 2 months ago

I know, I'm talking about a hard copy cause I don't want to deal with a pdf

user avatar image for Annihilator27
about 2 months ago

Unfortunately there won't be a hard copy.

user avatar image for eyeamboard
about 2 months ago

I believe the only rule change is when a building is destroyed by placing a 4th skull; instead of the 4th skull going back into the supply, its now removed along with the building and other 3 skulls. The only other change I can remember is just correcting an error that was found in an example on page 20 (not a rule change).

user avatar image for Relonnor
about 2 months ago

Only one rule changing (the 4th skull from a destroyed building is removed from the game along the 3 other ones instead of back into the supply). And the errata about the 1 spirit in the example page 20. Doesn’t need a new printed copy. A pencil note is good enough for me.

user avatar image for Urhixidur
about 2 months ago

@eyeamboard "when a building is destroyed by placing a 4th skull; instead of the 4th skull going back into the supply, it's now removed along with the building and other 3 skulls." When a building and its skulls is "removed", the skulls go back to the supply, so there's no difference between "the 4th skull going back into the supply" and "it's now removed along with the building and other 3 skulls." Explain?

user avatar image for Annihilator27
about 2 months ago

Urhixidur on page 21 it says removed the three skulls and building from the game and return the 4th skull to the supply. The new change is that the 4th skull now also leaves the game.

user avatar image for Annihilator27
about 2 months ago

I tried pronouncing the name and summoned an ancient one in the process.

user avatar image for Nathan Gledhill
about 2 months ago

I busted out laughing at this. Thank you for making my day! 😂

user avatar image for Relonnor
about 2 months ago

So Bounteous became Steeled, and Gritty became Resolute in the final design, right ?

user avatar image for David Plank
about 2 months ago

I don’t yet own the game, and haven’t played it. (All-in pledge here.) But this character has me excited! I love the idea of dancing on the edge of disaster that she represents! I think she is going to be my first pick every time! 😁

user avatar image for TotalEclipse
about 2 months ago

As a playtester I can vouch she is a great character! You can unlock of her virtues very quickly! That and her ability to gain warriors and remove her own corruptions is really good.

user avatar image for Kevin
about 2 months ago

There is still 34 hrs left. Give us another achievement level to reach! We need more! We need more! We need M O R E !!!!!! I say bring out another achievement.

user avatar image for Nathan Gledhill
about 2 months ago

+1

user avatar image for Don Tinker
about 2 months ago

A 2M milestone LET'S GOOOOOO

user avatar image for Vincent Brazil
about 2 months ago

Glad to see the corruptions back in the character mechanics! I was a bit sad when the Recluse was changed.

As someone who recently backed the campaign, are these previews for things that are unlocked via stretch goals or are they already part of the existing offerings prior to a certain threshold of backers being reached? Thanks!

user avatar image for Nathan Gledhill
about 2 months ago

They are already part of the existing offerings. Stretch goals in the sense that Kickstarter has have been replaced with achievements in BackerKit. There is no new content unlocked, just lore (previews) of the already planned material.

user avatar image for Benjamin Douglas
about 2 months ago

EE-jus!? I've never heard it that way. 😂 Only Ay-gus or Ay-jis

user avatar image for Justin D. Jacobson (Board Game Necromancer)
CREATOR
about 2 months ago

For what it's worth, I say AY-jus. But the official pronunciation I've found on the various dictionary websites are as above. Don't even get me started on how Noah pronounces it. ;-)