A stormy night murder mystery tabletop RPG inspired by Cluedo and Brindlewood Bay, played without dice or a GM. Uncover secrets, play your suspects, and solve the crime together!
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Fulfilled
Mindkryme 666, a sentient AI, has taken over WHPA's programming, replacing it with a 24-hour news cycle that is driving the townsfolk mad. It's up to a ragtag group of Public Access TV Hosts to stop it and save Fairhaven...and the world!
Folklore Americana is a folk horror TTRPG set in the shadows of the Great Depression, where dead crops whisper secrets, folk heroes fade into myth, and the Devil himself rides the rails. Powered by a custom take on the Year Zero Engine.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
THE JOB is a tabletop roleplaying game, leaning into the narrative, story-driven genre. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a heist. You either do it, or you don’t.
We're launching an Expanded Rule Book with four short adventures and The Encyclopedia Monstergoria, an Attenborough-esque look at the monsters in the world of 321RPG as seen through the eyes of the people who chronicled them.
TRAIL OF CTHULHU: A ROLEPLAYING GAME OF HORROR AND MYSTERY Investigate Lovecraftian horrors in the dark decade of the 1930s!
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Werewolf meets Hide-and-Go-Seek in this brand new social deduction game from the creators of Two Rooms and a Boom and Dead Last.