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The Codex Monstorum is the bestiary for the Amazing Adventures TTRPG. In this volume you will find a catalogue of well over 100 brand new monsters and all of the terrors you need to run a game of urban fantasy, pulp adventure, stark horror, and more!
Explore a manor overrun with goblins and uncover the dark secret haunting the grounds in this one-shot adventure for Swords & Wizardry or Shadowdark RPG!
A Menagerie Press conversion of Ed Greenwood's classic The Black Skull Laughs for Shadowfinder RPG. 100% compatible with Shadowdark. In collaboration with Owen KC Stephens and Rogue Genius Games.
A hardcover collection of 0-level funnel adventures for Dungeon Crawl Classics, Mutant Crawl Classics, and Xcrawl Classics! Plus all the accessories: scratch-off character sheets, "dead" stamps, and gongfarmer glow dice!
Forged in blood by Professor DM and Roll For Combat, with contributions from Brandon Gillam, this is not another safe fantasy game. This is steel. Fire. Consequence.
Can you brave the ancient dwarven depths? In the darkest depths of the ancient dwarven kingdoms known as Dweomerdark, brave and foolhardy adventurers raid ancient tombs, fight undead, risk death, dismemberment, and decapitation, for glory and gold!
Fulfilled
For use in the Shudder Mountains campaign setting, this fourth-level adventure module pits PCs against a demonic force threatening to take over the oblivious villagers of Steller.
Never face the darkness alone again - a pets and companions guide and resource book for Mothership 1E.
The Eye of God is the first adventure in the new Apocalyptic Adventure! product line for MCC RPG (from Explore Dungeons). Designed to easily transition your players from Dungeon Crawl Classics (DCC) RPG to Mutant Crawl Classics (MCC) RPG.
Loot the Company Vault (or unleash its horrors) in this zine-sized expansion/sequel.
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
Delve the depths of evil with new demons and devils for your Old-School Essentials game, each with full stats and a small adventure showcasing these infernal entities. Perfect for Referees who need a few fiends in low places!
A series of connected adventures starting in our mortal realm and descending into Hell itself.
A dark and whimsical OSR forest crawl adventure zine.
A city-crawl through a profane realm of the subtle divines of Vedic myth, created in homage to City-State of the Invincible Overlord and serving as a meta-commentary on syncretism, hedonism, and orientalist tropes on India across the history of gaming.
A low-level adventure set in the plagued wilderness and abandoned mines of a crumbling dwarven mining town. Demon-hunters march in force, strange beasts stalk the woods, and cultists dig for something still buried in the silver mine...
An official OSE supplement of demons, cults, and dark magic.
Escape from the labyrinthine prison-hell of Carcerus!
A new OSE bestiary of ancient horrors! Explore the Qliphoth, demons born from discarded divinity. Includes new spells, lore, and the occult scholars who dare name them. Knowledge is power, but every truth corrupts.
A zinepack of adventure modules for Old-School Essentials.
Will you poor souls become heroes, or will all Hell break loose in the final installment of Afterthought Committee's Level-0 series for Old-School Essentials?
A doomed starship warps through the abyss and crashes into a sword-and-sorcery world, unleashing cyborg demons and alien tech. Classic science-fantasy meets 90s-inspired radness as high-level heroes face the forces of chaos in the hell-corrupted wreck.
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
The Cavern Club has been overrun by a fearsome four piece. Get down there and exterminate those vermin!