Remember those great Saturday morning cartoons? They're back – and you're the star. Be a panda, a postman, a possum, a pterodactyl . . . whatever you want!
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
Serenissima Obscura is a setting guide & modular adventure for Venice in the Magical Renaissance. Face conspiracies, mystical convergences and a realm of unspeakable terrors! Play with 5e, Ars Magica or your favorite system!
Fulfilled
A sampler of bite-sized roleplaying games suitable for any occasion.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
A role-playing game of psychic revolution in the shadows of the city.
TRAIL OF CTHULHU: A ROLEPLAYING GAME OF HORROR AND MYSTERY Investigate Lovecraftian horrors in the dark decade of the 1930s!
Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Plunge into the nightmare realms of Hollows and slay other people's personal demons. Hollows' unique tactical combat system allows for dynamic positioning and tactical gambits, and makes combat spectacular.
A full-length adventure for Heart: The City Beneath RPG, written by Gareth Hanrahan and illustrated by Sar Cousins.
Failure to Launch is a light-hearted, non-fiction tour of (so far!) unrealized technological and societal advances promised in years past, but which never came to be. What could have been, but wasn't.