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Never face the darkness alone again - a pets and companions guide and resource book for Mothership 1E.
The Eye of God is the first adventure in the new Apocalyptic Adventure! product line for MCC RPG (from Explore Dungeons). Designed to easily transition your players from Dungeon Crawl Classics (DCC) RPG to Mutant Crawl Classics (MCC) RPG.
Sci-Fi Themed Zinc Dice with bright edges
Delve into the dark world of Mythiras, where you must survive against all odds in this grim TTRPG for 5e!
A low-level adventure set in the plagued wilderness and abandoned mines of a crumbling dwarven mining town. Demon-hunters march in force, strange beasts stalk the woods, and cultists dig for something still buried in the silver mine...
A city-crawl through a profane realm of the subtle divines of Vedic myth, created in homage to City-State of the Invincible Overlord and serving as a meta-commentary on syncretism, hedonism, and orientalist tropes on India across the history of gaming.
Escape from the labyrinthine prison-hell of Carcerus!
A zinepack of adventure modules for Old-School Essentials.
A series of connected adventures starting in our mortal realm and descending into Hell itself.
Ruttigers Almanac is an OSR-compatible tabletop roleplaying game system that combines frenetic, fun mechanics with a clutch of mini-games to bring chaos to your table, alongside an expansive setting to explore and plunder.
An official OSE supplement of demons, cults, and dark magic.
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
HELLCRAWL is a jumbo sized hexcrawl set in Nethria, the Burning Hell. This infernal module is built for Old-School Essentials and will throw your unfortunate players down into the darkest depths of hell.
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
The Cavern Club has been overrun by a fearsome four piece. Get down there and exterminate those vermin!
Grim Hollow: Lairs of Etharis returns in a premium hardcover! 20 5.5E adventures (levels 1-20), each a perfect one-shot with its own map and encounters.
Fulfilled
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.