15+ projects backed in 2024
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Outgunned Adventure is back with 3 challenging campaigns.
New classes, curses, and monsters for Vampire Hunting campaigns for the Shadowdark RPG
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
In this solo game, you were born with a curse of misfortune that follows you wherever you go. You are also a suitable vessel for the deities—kami—living all around you. Help them overcome their challenges and gain their aid as you face your fate.
Issue 2 of the Alpha Star Magazine! The quarterly magazine with sci-fi content compatible with the core D&D 5E and Level Up: Advanced 5E.
Weapons of Lore provides Draw Steel Directors and Heroes with a collection of Leveled Weapon Treasures and Cursed Weapons.
Location/mini-adventure set in a jungle village impoverished by a xorn eating their sole trade good — raw gemstones that emerge from a nearby volcano and flow down a river to them. Encounters scaled to accommodate parties of various levels.
The real dungeon was the hobby we made along the way. Dungeon crawl your way through half a century of RPG history in this full-scale megadungeon for the DIE RPG by Gareth Hanrahan.
Legendary TTRPG designer Monte Cook, creator of Return to the Temple of Elemental Evil, Ptolus, and more, returns to the megadungeon!
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
Delve into the dark world of Mythiras, where you must survive against all odds in this grim TTRPG for 5e!
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
The Cavern Club has been overrun by a fearsome four piece. Get down there and exterminate those vermin!
The Dungeoneerium is a box packed with fold out dry erase RPG battle maps. Some of these huge maps also feature Loke's famous modular designs so you can combine them. If your table is big enough!
Hastening Doom is a classic, good old-fashioned 5E dungeon crawl, built for modern play. It delivers everything players and GM s love about megadungeons, including brutal monsters to defeat, clever puzzles to solve, and devious traps to outwit!
Grim Hollow: Lairs of Etharis returns in a premium hardcover! 20 5.5E adventures (levels 1-20), each a perfect one-shot with its own map and encounters.
Fulfilled
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.