GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Screaming Metal: Vector Soul is a mecha ttrpg about toxic lesbians piloting living machines for exorbitant amounts of money so they can live lavish lifestyles before being torn to shreds by the poisonous arms of hyperspace. Solo or competitive~
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Fulfilled
Tangled Blessings: Echoes of Lost Electives is a supplemental gamebook for the popular magic academy horror roleplaying game. Use tarot cards to discover what new terrors haunt your mage as they try to best their rival.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
A solo tarot journaling game about a character struggling to gain agency in their story.
A keepsake journalling game about fortune telling, multi-level marketing schemes, and becoming a bird.