Dungeon Cats is a rules light tabletop roleplaying game for 3-6 players. You will pretend to be cats, and explore dungeons fighting vile creatures to gain treasure! Dungeon Cats can be played in under an hour and is a casual introduction to TTRPG's.
A derelict temple to Goozu the Croaker, the hundred-eyed toad-demon, is hidden within Blackrattle Bog. Built under an earthen hollow, the profane shrine contains riches and peril. For Dragonbane RPG.
Can you brave the ancient dwarven depths? In the darkest depths of the ancient dwarven kingdoms known as Dweomerdark, brave and foolhardy adventurers raid ancient tombs, fight undead, risk death, dismemberment, and decapitation, for glory and gold!
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.
The 2006 retro-clone of first edition AD&D, rewritten and reorganized for 2025! OSRIC 3 is easier to learn, with more examples of play. This is the beginning of a new product line for Mythmere Games, to include adventure modules and much more!
Fulfilled
Vault of the Murderworm is a 0-Level Funnel adventure for the Dungeon Crawl Classics RPG, designed by Chris Williams and Bob Brinkman.
Old school RPG design. New school system design. Streamlined. Content heavy. Compatible with the classics and the new kids on the block.
OSR Booster is a 56 page zine with d20 weapons and d20 armor that will give your party an edge in brutal old school settings. High quality offset printing Spot gold foil cover Written and illustrated by Justin Sirois
The BX Advanced book is over 350 pages of player options and expansions for old school gaming, written for OSE and BX-style games in mind. New classes, spells, a simple skill system, and more.
New sci-fi splatterpunk 3rd party adventures and expanded rules from the creators of Vast Grimm // Inspired and infected by Mörk Borg
The party makes camp, sets their watches, then you as the GM roll a random encounter... what happens? With this deck of encounter ideas, each of the 50+ cards has a detailed encounter idea more interesting than 'you hear 1d4 giant rats in the corner'.