“All the grisly bits wot weren’t enuff on their own” A true expansion to the Swyvers RPG. More city generator tools, more systems, more grit, more grub, MORE SWYVERS!
A city-crawl through a profane realm of the subtle divines of Vedic myth, created in homage to City-State of the Invincible Overlord and serving as a meta-commentary on syncretism, hedonism, and orientalist tropes on India across the history of gaming.
A dark and whimsical OSR forest crawl adventure zine.
Will you poor souls become heroes, or will all Hell break loose in the final installment of Afterthought Committee's Level-0 series for Old-School Essentials?
A zinepack of adventure modules for Old-School Essentials.
A doomed starship warps through the abyss and crashes into a sword-and-sorcery world, unleashing cyborg demons and alien tech. Classic science-fantasy meets 90s-inspired radness as high-level heroes face the forces of chaos in the hell-corrupted wreck.
A low-level adventure set in the plagued wilderness and abandoned mines of a crumbling dwarven mining town. Demon-hunters march in force, strange beasts stalk the woods, and cultists dig for something still buried in the silver mine...
Loud, colorful, and cartoonish art book, showcasing the demonic forces living in their various hells, and the clerics who worship them.
An official OSE supplement of demons, cults, and dark magic.
Inkvein is a caving-centric megadungeon crafted for MÖRK BORG, drowned in inky horror. Emerging from the quill of ENNIE nominated Murkdice and published by ENNIE winning Space Penguin, this tomb of monochrome terror is not to be missed!
Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
RESERVOIR is a body horror puzzle dungeon featuring an immense alien creature found in the sewers deep beneath The Great City. Many meat-based challenges await those who dare to prevent the scourge of The Flesh!
Fulfilled
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
Explore the Appalachian-inspired world of the Shudder Mountains in this first level adventure for Dungeon Crawl Classics.
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Old school RPG design. New school system design. Streamlined. Content heavy. Compatible with the classics and the new kids on the block.
The 2006 retro-clone of first edition AD&D, rewritten and reorganized for 2025! OSRIC 3 is easier to learn, with more examples of play. This is the beginning of a new product line for Mythmere Games, to include adventure modules and much more!
Expand the world of Cloud Empress with three evocative new zines. Cloud Empress is the Nausicaa-inspired Ennie-award-winning ecological science-fantasy tabletop roleplaying game based on Mothership 1E's Panic Engine.