A hardcover collection of 0-level funnel adventures for Dungeon Crawl Classics, Mutant Crawl Classics, and Xcrawl Classics! Plus all the accessories: scratch-off character sheets, "dead" stamps, and gongfarmer glow dice!
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Fulfilled
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
Return to the gothic fantasy that defined a genre with Legacy of Kain: The Book of Nosgoth, the official encyclopedia and archive. Then, forge your own path through Nosgoth in Legacy of Kain: Scourge of the Sarafan, a brutal tabletop role-playing game.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Play games in the style of your favourite military sci-fi movies and video games.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
When the anomaly appeared at the Earth's core, the Substratum Protocol was initiated. You are the best and brightest scientists we have left, our last hope to stem the apocalypse. You are the Substratum Expedition Team. Descend. Learn. Survive.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.