15+ projects backed in 2024
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Turn your dreams into (tiny) reality with this easy-to-follow guide to building tabletop terrain. No complicated tools or expensive materials required. Experience the chaotic fun of making things!
Fulfilled
Loved by 15,000 writers, Dungeon Masters, and worldbuilders! Meet the ultimate multi-tool: story cards for instant plot hooks, characters, scenes ideas, settings, and more. Ignite your creativity and keep the words and ideas flowing.
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Return to the gothic fantasy that defined a genre with Legacy of Kain: The Book of Nosgoth, the official encyclopedia and archive. Then, forge your own path through Nosgoth in Legacy of Kain: Scourge of the Sarafan, a brutal tabletop role-playing game.
A mega-adventure of primal horrors, mythic witches, and our deepest, most ancient fears that will push characters to their limits and force them to confront truths about themselves, forever changing them. Compatible with all campaigns and RPG systems!
Two new Monster of the Week books to equip your Hunters with everything they need.
Take your Old Gods of Appalachia Roleplaying Game adventures to deeper, creepier, and more atmospheric places with three new supplements plus useful and immersive extras. And if you're new to the game, this is a great place to start!
Tangled Blessings: Echoes of Lost Electives is a supplemental gamebook for the popular magic academy horror roleplaying game. Use tarot cards to discover what new terrors haunt your mage as they try to best their rival.
New from author and designer Amanda Hughes! This definitive source for writers on how to use tarot cards to build story, plot and character... and so much MORE! MYSTIC STORYTELLER is a 500-page book with its own tarot deck — Art by Roz Kazaz
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Explore a post-war galaxy with your mech best friend in this lo-fi solo & duo TTRPG.
VOIDSTREAM is a toolset of found footage audio and video artifacts designed for use as in-world dressing, creative prompts, in-game adventure hooks, and/or full-on horror immersion. Paired with its companion analog horror adventure, Source Of Signal.
Moonbeam is a revolutionary new live streaming platform that has completely reimagined the future of live streaming!
A streaming series of GM advice to help you get that game off the shelf and onto the table. Tips & tricks from expert GMs for running Blades in the Dark, Monster of the Week, Thirsty Sword Lesbians, and Fate.
MAZES Fantasy Roleplaying is an old school dungeon crawler with 15 minute setup and one shot play in just 2 hours. This campaign expands MAZES with the City of Skull campaign setting, adventure, and additional accessories.
Werewolf meets Hide-and-Go-Seek in this brand new social deduction game from the creators of Two Rooms and a Boom and Dead Last.
Stewpot: Tales from a Fantasy Tavern is a collection of small games for groups of three or more players. You play a retired adventurer running a tavern and settling down in a town. Put down the sword and pick up the ladle.
A keepsake journalling game about fortune telling, multi-level marketing schemes, and becoming a bird.
Become a student at The Midnight Court, a College for the Arcane. This is GM-less Journalling TTRPG that uses Tarot and Card Divination to unlock your fate.
Whether you’re a group of local heroes sent to investigate mysterious goings-on in the nearby haunted wood, or famous mercenaries plotting and scheming in the big city, the MCDM RPG makes building adventures and fighting monsters fun.
A game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society. Girl by Moonlight explores the heartbreak of denying who you really are, and the transcendent power of relationships and community.