Ratcatcher Magazine is a community content zine for MCDM's Draw Steel. It's designed to give up-and-coming third party DS developers a place to show off new creations, give advice, or even worldbuild or write fiction.
Reload. Lock In. Lube up. A queer military sci fi novel that follows three perspectives aboard the privateer vessel The Galley on the frontier of contested space as they attempt to survive pirates, cyborg xenos, and a black hole.
Character-defining. Narrative-defining. Build-defining. Mythic treasures are more than leveled treasures. They define a character's narrative throughout the campaign and significantly shape its approach to combat. Will you fulfill the myth?
A card-based ttrpg by Matthijs Holter and a homage to South American magical realism. Play a whole campaign with zero prep and watch the characters' lives entangle between the mundane and the fantastic, like in A Hundred Years of Solitude.
Remember dressing up your TrapperKeeper with photos and stickers? Now you can show off your enamel pin collection with just as much style! Also there's an ita dice bag. Very cool.
Something ancient is stirring. The Lovecraft Investigations brings H.P. Lovecraft's The Call of Cthulhu into the modern world — a new season of cosmic horror from the hit independent audio fiction show.
The Knight is a 3rd-Party class supplement for MCDM's tabletop roleplaying game, DRAW STEEL! Become a master of arms and armor, fly your Personal Heraldry high, and stay one step ahead of the enemy with Fighting Stances!
An epic adventure for MCDM Productions' Draw Steel TTRPG and four rules supplements.
A collection of 33 leveled treasures for Draw Steel! Introducing new Fractured treasures, which the heroes have to reforge after finding all of their fragments, as well as guidelines on why and how you should fracture the treasures in your games.
The most innovative software suite for gamemasters is back with two more RPG apps focused on interacting with your players and managing your table's atmosphere.
Weapons of Lore provides Draw Steel Directors and Heroes with a collection of Leveled Weapon Treasures and Cursed Weapons.
Guns Blazing is a supplementary product for the TTRPG system Draw Steel. It contains the Gunslinger class, three subclasses for it, and 12 unique firearm kits (usable for other classes as well!).
A monster pack with two short adventures for Draw Steel. 14 new rats, 1 retainer, The Rat Trap! and The Upset Tower! adventures, plus three custom treasures and two new titles!
Wield weapons, wit, and supernatural powers as a monster hunter struggling with their own monstrous nature. Inspired by Bloodborne, The Witcher, Devil May Cry, Castlevania, etc.
Fulfilled
The seventh of issue of the first Draw Steel Magazine. It has two quests, a pack of encounters to help your friendly local innkeeper, an adventure, and 30+ perks.
In this project we take 20+ classic fantasy monsters and design them for Draw Steel. Just to add a little spice, we also designed harvesting mechanics to collect those monster parts and turn them into treasure. What treasures? Oh yeah, we made those too.
An adventure for tactical cinematic heroic fantasy RPG Draw Steel! A group of 3rd-level heroes traverse the chaotic wilderness of Vasloria, earning up to 17 victories over the course of 4-6 sessions.
A unique, two-person homebrew class for Draw Steel that focuses on positioning, coordination, and incredible movement options.
A supplement for Draw Steel focused on complications!
"We watched Cthrion Uroniziir try to reduce the timescape into one singular universe, wiping out reality as we know it. She was defeated, and we see her cage every day."
A swampy supplement for MCDM Productions' Draw Steel RPG.