Enter the Gallerie: Queer Stories of Beauty, Horror, and Hope
by Weapons Grade Funk
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Gallerie is a queer-focused TTRPG about self-actualization that employs art and dream elements to paint narratives about redefining oneself and fighting one’s demons. It’s aboutcommunity, cooperation, unabashed self-love, facing hard memories, nightmarish enemies, systemic oppression, and the beauty of embracing what you know to be true but have been taught to ignore.
Muse archetypes come in 6 Motiffs, which each have 3 Manifestations. Art by Maloking.
Play a Muse; a being made of all the magic the world never used, coalesced into a person who was told to live a life they never truly understood in a body that never fit them.
Each Muse archetype comes in the form of one of three Manifestations in one of six Motiff categories. Each Motiff category has its own powers and abilities, which are further augmented and expanded by the Manifestation you've chosen. Gallerie's abilities encourage creative solutions to problems both in and out of combat and reward you for exploring what your abilities let you do. A Muse's versatility and ingenuity are some of their most valuable assets.
Explore a world built by the Patrons; powerful otherworldly beings whose knowledge of Brushwork is unsurpassed, who paint universes together to try and understand themselves. Our world, The Canvas, is one of their projects. The Gallerie features frames to ours and other Canvases and painted worlds, each one with its own unique environments and foes.
Hezzmodan's Mouth, avatar of one of the eight Patrons of Gallerie. Art by Becci.
Within the Gallerie itself is a universe of amazing creatures and horrifying enemies. Enormous and powerful factions work to destroy or exploit the wild paint of Gallerie's tumultuous landscape. Notions and Nightmares, beings made of Medium, share space with humans that have themselves been radically altered by Patron Favors. Some find kinship with the Paint while others militantly combat it at every turn. Muses, too, are creatures of pigment. To some they are the bridge between worlds. Others see them as little more than demon parrots imitating humanity to bait humans to their ruin.
Escape, remember, manifest, and emerge in Gallerie in a form that matches who you truly are. Return to the Canvas you once knew or travel amazing new lands. Visit different times, find new motivations. Clear Nightmares or join them. Return to your original Canvas or find entirely new ones. Revisit your relationship with humanity or cast it aside completely.
A Muse leaps a crowd, art by Gawki
Use Medium, the very substance of which you are made, to shape and twist your fate with simple mechanisms that have swift and profound results. Use the Strokes you know to create Sketches; powerful magics capable of radically altering the landscape. Brushwork, the craft of painting with Medium, is a collaborative process. If you don't know a Stroke, your fellow party members might. Combine your knowledge for more powerful effects and bond as friends and artists alike.
Own your vessel. Paint your future. Thrive. You are your own God, Muse. Never let that leave you. No matter who, or what, tries to take it.
Gallerie is launching with not one but two full color books right out the gate. Gallerie:Muse is the players handbook, containing all the things you'll need on a per-session basis. The core rules, your abilities, your Manifestations, how to build a character, the general history and lore of the world, your Sketches, and so on. At around 250 beautifully colorful pages and containing nearly 100 pages of story and lore splashed across its interior, it's an amazing addition to your gaming shelf and as much an art book and general work of fantasy as it is a rule book.
Gallerie:Muse, featured art by Gawki and Fleebites
Gallerie:Stagecraft is what I'm calling the "table book." It contains niche rules, unique circumstances, enemy templates and stats, special items, rare rewards, and setting guides that won't be needed for every session or every player all the time. It's an excellent resource for Guides (that's the person running the game) and has essential tools for playing Gallerie to its fullest, but one per table will cover you fine. That said, it is in itself a gorgeous ~150 page full color tome and a must for collectors, fans, and Guides. Nothing in here is secret, splitting the content just makes it cheaper to ship and purchase, and keeps you from hauling 400 pages to every session when you'll only need a fraction of it in most sessions.
Gallerie:Stagecraft, featured art by Gawki
Beyond that, the Gallerie launch contains a whole host of amazing add-ons and fun accessories from bookmarks to standees, miniatures to stuffies, early document access and a pre-made mapped encounter to get your party right into the action!
Pledge within the first 48 hours and receive a beautiful metal bookmark designed by Sweetcream!
And if you follow this project now, YOU CAN GET A PREVIEW OF IT ALL!
Art by Fleebites and Gawki
Gallerie is more than a manual; it's a written collection of experiences outside established normalcy, intended to paint images of lives deemed invalid by contemporary standards but are nevertheless shared by many people who rarely get to see their existence in print. Its narratives aim to speak to neurodivergency, queerdom, minority existence, and more, without the lens of trying to make those experiences relatable or palatable to the majority population. Rather, it is here for its audience specifically, and is a pallet of colors and emotions intended to allow them to share with each other.
Written by a trans author, illustrated by over half a dozen queer artists, and containing stories and allegory speaking specifically to the experience of not being able to find oneself in society's vision of "correct" or "proper," Gallerie was crafted to acknowledge the strange, frightening, exciting, depressing, anxious, exhilarating elements of discovering you're not who you've been told to be, and that identity goes beyond who you're dating, or how you look.
Manifesations in Gallerie speak to seeing and engaging with our world in ways neurotypicality doesn't reward. Medium, the core magic of Gallerie, embodies expression and authenticity and is viewed as everything from beautiful to threatening to horrifying depending on where you are, or what company you seek. Recreating ones body because your flesh doesn't match who you are, or having the power to defend that flesh from those who insist it cannot be who you are, is a theme that permeates these pages. The hope here is to create an environment that normalizes discomfort and lets those who have lived in it demonstrate how navigating it feels, rather than normalizing comfort and forcing those who are not comfortable to insist on discomfort’s inclusion.
Kisshit art by Halley Valentine
Gallerie's art team consists of over half a dozen contributors of different genders, sexual orientations, ethnicity, and locations, many of whom contributed to the playtesting as well! One of the goals of this project is to kick back additional funding to the core illustrators of the books who helped bring their look and feel to life. Gallerie is a passion project not only by its creator but by those who found stories to tell within it and contributed their Medium to its creation.
Written, designed, engineered and produced by Emily Fraser, creator of Weapons Grade Funk. This single-person game company has 10+ years in the industry and is elated to bring you this beautiful and deeply personal world united under a single vision from end to end.