I've just expanded the Story section, so when the campaign for Chancers goes live in a few days, folks will be able to take a good look at what the game has to offer.
Three significant bits are also worth mentioning here. First, I've pushed back the campaign launch date by a single day, to Tuesday, June 16th. That will line it up with the launch of the campaign for The Blue Way, our cross-collab partner,so you'll be able to back both more conveniently if you'd like.
Second, I've also increased the incentive for backing both campaigns to include three Whorl dice, rather than the two I'd announced formerly. That makes better sense in terms of the game rules and gets you a goodlier set to throw for those critical rolls!
And finally, here's a good look at the Damage Dice early bird backers who pledge at a level with physical rewards during the first 48 hours of the campaign will receive with their pledge; you'll receive three of these dice:
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