The Bravo is a master-class centered around stylish and combo-based combat for MCDM's Draw Steel. Inspired by games such as Devil May Cry and Vanquish, it focuses on twisting the rules to make playing it feel like an action game.
Howdy, I'm thousand_embers or Brooks. While the Bravo is my first crowdfunding campaign, it's not my first game design project---not by a longshot. I've been designing games on and off since I was a kid, and picked up TTRPG design specifically just about a decade ago during my freshman year of highschool. Over the past few years, I've gotten a fair bit more serious about it and designed a few systems of my own.
The Bravo is pulling ideas from my favorite of those systems (Fueled by Blood!), which was inspired by character action games and boomer shooters. Until I get my feet firmly on the ground in this space, my future projects will be similar.
Next up on the docket is the Gunsaint: a Doom, Matrix, and John Wick-inspired gun-kata class that builds heroic abilities by attaching effects to their signature abilities. It boasts a whole arsenal of firearms, and a powerful conviction that shapes reality around it. Start keeping an eye out for it in early 2027!