The next great campaign from the team that brought you the Words of Radiance Leatherbound, Isles of the Emberdark, and the record-breaking Year of Sanderson!
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
Fulfilled
Keep the Faith is a storytelling game about a religion in transition. Elements of role-playing and board gaming combine to make an experience that is designed to welcome to new role-players. It plays 2-5 players in 60-90 minutes.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Words of Radiance, the second in Brandon Sanderson's epic series The Stormlight Archive, arrives in leatherbound! You can also join in for a New Secret Project, Dragonsteel Prime, The Way of Kings Prime (Second Edition), spren plushies, and more!
A full-length adventure for Heart: The City Beneath RPG, written by Gareth Hanrahan and illustrated by Sar Cousins.
The sea is vast, and there’s always more to discover beyond the horizon. New factions, treasure, and creatures fill the waters in this expansion for Ahoy!
From designers Jo Kelly and Cole Wehrle comes a game of queer joy and betrayal in 18th century London. Experience this immersive historical board game from the creators behind Pax Pamir and John Company.
Indiginerds collects work from over a dozen Indigenous artists and writers! From gaming to social media, pirateradio to garagebands, Star Trek to D&D, all the way to missed connections and drama at the pow-wow, Indigenous culture is growing and vibrant!
A 1-? player print & play, flip & fill train game. It’s a bit like a cube rails game, but without the cubes.
Carl Chudyk's Innovation, turned up to 11! A full box set that adds Age 11 cards to each set, a whole new expansion (The Unseen), with new streamlined expansion rules to get more of the hundreds of exciting cards to your table!
Meeting Memos for the Modern Mage is a solo TTRPG played on a 6"x4" notepad. Check off interactions and characteristics that occur in hopes of fully charging your elemental spells to defeat the new Evil in town!
Carl Chudyk's latest card game - use your clever strategy to guide one of five ancient peoples to prosperity through asymmetric competition. Each island's unique ability can help you to build ships, grow populace, establish temples, transport goods, or find new islands, all to enrich your home island. The richest home island wins!
A cooperative boardgame about stopping climate change, from the creator of Pandemic.