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15+ projects backed in 2025
20+ projects backed in 2026
Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
A sequel to the beloved Media Monsters campaign! This time expanding beyond videogames like Final Fantasy and tabletop RPGs like DND with pins from animations, movies, and more!
Famous Animals of Science is BACK with NEW paddle boarding dogs, glasses wearing insects and animals cloned back from extinction?! Learn about more animals and insects in this 3.0 series!
A series of enamel pins with dragon inspired designs.
Bring the prophecies of The Lost Fae Queen trilogy to life with a set of collector quality hard enamel pins. Rethys, the green dragon; Dubhar, the black unicorn; and Asteria, a bronze griffin.
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
The first module in a series of 7 that can be played in one to two sessions each. Players will have to gather 6 ancient blades, then decide to destroy them, or use them to summon forth the Chaos Lord that created them in a time long forgotten.
Enspell your table! Rebuilt from the ground up, fully OGL-free, brand new content, refined for clarity and usage. Over 1,000 spells, 210 rune spells and much more. This expanded tome brings the power of arcane, divine, and runic magic into your hands!
When is bad luck good? A Kobold class zine crammed with luck flavored items, abilities, & creatures. Introduces Jinxes, a new use for Luck! Also includes alternate subterranean birth augury, a sword & sorcery variant, and more.
Three Books of Legendary Dragons, Lairs, and Dragon-Forged Relics for 5e.
A dungeon crawl for lower levels with numerous encountres, monsters and puzzles. Includes Maps as printable files.
1 New method to create One-Shot 10 One-Shot/2 Pages adventures 10 Signature Villains 10 Memorable NPCs Low prep. Clear structure, designed to be played with the system you like!
A storm brews on the isle of Fogbrooke. Ragged dark sails flap on the horizon, the smell of gunsmoke burning in the air. Players duel with blackpowder toting pirates and monstrous depth horrors as they battle through Fogbrooke's Old Wharf!
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Vralkast is a system-neutral city setting - a vertical port built into the sea cliffs of an endless underground ocean by giant hands, populated by monsters of all kinds. Beneath the starworms, city life is a raucous cavalcade of clashing factions.
The Deepest Dark is a tragic, GM-less horror TTRPG about being trapped underground.
Gunslingers traveling across a dying world of magic and mayhem on a quest to find the Black Tower standing at the center of it all. The Black Tower Hack is an NSR ttrpg built on the Black Sword Hack and inspired by Stephen King's The Dark Tower series.
A short rules supplement offering guidance on how to use communicable diseases in your campaign. Includes entries on 30+ IRL-inspired afflictions to give your PCs more challenges to avoid or overcome.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
A rules-lite tabletop roleplaying game about neurodiversity
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.