20+ projects backed in 2026
Forged in blood by Professor DM and Roll For Combat, with contributions from Brandon Gillam, this is not another safe fantasy game. This is steel. Fire. Consequence.
For use in the Shudder Mountains campaign setting, this fourth-level adventure module pits PCs against a demonic force threatening to take over the oblivious villagers of Steller.
The Eye of God is the first adventure in the new Apocalyptic Adventure! product line for MCC RPG (from Explore Dungeons). Designed to easily transition your players from Dungeon Crawl Classics (DCC) RPG to Mutant Crawl Classics (MCC) RPG.
A dark and whimsical OSR forest crawl adventure zine.
Delve the depths of evil with new demons and devils for your Old-School Essentials game, each with full stats and a small adventure showcasing these infernal entities. Perfect for Referees who need a few fiends in low places!
A zinepack of adventure modules for Old-School Essentials.
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
Escape from the labyrinthine prison-hell of Carcerus!
A low-level adventure set in the plagued wilderness and abandoned mines of a crumbling dwarven mining town. Demon-hunters march in force, strange beasts stalk the woods, and cultists dig for something still buried in the silver mine...
This Demonic Adventure for the Old School Essentials system takes a party into a small pocket dimension of the hells. (A little Hellraiser and a bit of Silent Hill thrown into the Slaughterhouse sausage!)
A series of connected adventures starting in our mortal realm and descending into Hell itself.
Will you poor souls become heroes, or will all Hell break loose in the final installment of Afterthought Committee's Level-0 series for Old-School Essentials?
A new OSE bestiary of ancient horrors! Explore the Qliphoth, demons born from discarded divinity. Includes new spells, lore, and the occult scholars who dare name them. Knowledge is power, but every truth corrupts.
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
HELLCRAWL is a jumbo sized hexcrawl set in Nethria, the Burning Hell. This infernal module is built for Old-School Essentials and will throw your unfortunate players down into the darkest depths of hell.
An official OSE supplement of demons, cults, and dark magic.
We want to have a print run for the Curseborne jumpstart! Help us out and receive a copy before it goes out to retail stores.
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
Fulfilled
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.