15+ projects backed in 2025
20+ projects backed in 2026
A collection of plush adventurers to help you take to the table in style!
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
This 32-page book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
8 unique modified 20-sided dice gives you new options for critical hits and fumbles! A full dice chain from D3 to D22 & a D36 that doubles as 2D6. Each of these dice offerings is matched with unique new magic items for DCC & 5E.
Hunt, climb and slay colossal Titans in TITANBOUND, designed for use with Shadowdark RPG. New kaiju-slaying classes, magic, gear and ancestries will help you bring down the biggest monsters ever imagined!
Survive the slow death of a world run by broken AIs. Explore the Shatterlands—a living apocalypse where machines dream, faith mutates, and humanity decides what deserves to survive. Campaign is to finish funding core artwork for the book.
A super-sized special collectors edition of Crawl! fanzine, no.1, the original zine for Dungeon Crawl Classics RPG. Many editions exists but not like this one.
Seekers ov the Other Worlds is a 3rd level campaign for Dungeon Crawl Classics that takes your characters on a cosmic multiverse-spanning adventure into the unknown! Discover strange worlds, battle unearthly adversaries, discover new allies & patrons!
Two funnels for 0 level characters in a Gothic romance/space fantasy inspired by The Locked Tomb, Clark Ashton Smith, and Arthuriana - "Sisterhood of the Splintered Bone" and "This Rose Will Never Die." Available for Dungeon Crawl Classics and Shadowdark
The first module in a series of 7 that can be played in one to two sessions each. Players will have to gather 6 ancient blades, then decide to destroy them, or use them to summon forth the Chaos Lord that created them in a time long forgotten.
Finally, the long awaited 4th issue of our system neutral RPG zine! Contains adventures, maps, random tables, weird magic, articles, and more.
Every character has to sleep. Explore camping gear in your RPG with real history, optional rules, magic item, monsters, and more!
A collection of bite sized mysteries to drop into any TTRPG system, and a system to drop onto the mysteries of your choosing!