20+ projects backed in 2026
The Eye of God is the first adventure in the new Apocalyptic Adventure! product line for MCC RPG (from Explore Dungeons). Designed to easily transition your players from Dungeon Crawl Classics (DCC) RPG to Mutant Crawl Classics (MCC) RPG.
Weapons of Lore provides Draw Steel Directors and Heroes with a collection of Leveled Weapon Treasures and Cursed Weapons.
A cinematic, tactical TTRPG that will make you feel like a badass, shonen anime character. You play as Operatives from the Devil Division, kicking the piss out of grotesque Devils and Monsters all over 199X Tokyo. Detect. Detain. Destroy.
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
Delve the depths of evil with new demons and devils for your Old-School Essentials game, each with full stats and a small adventure showcasing these infernal entities. Perfect for Referees who need a few fiends in low places!
A zinepack of adventure modules for Old-School Essentials.
HELLCRAWL is a jumbo sized hexcrawl set in Nethria, the Burning Hell. This infernal module is built for Old-School Essentials and will throw your unfortunate players down into the darkest depths of hell.
A low-level adventure set in the plagued wilderness and abandoned mines of a crumbling dwarven mining town. Demon-hunters march in force, strange beasts stalk the woods, and cultists dig for something still buried in the silver mine...
The Black Spire Pact is a slipcased pair of PvP adventure books where one player is a mortal sorcerer, the other a demon lord. PvP Gamebooks use a streamlined system built on and fully compatible with Old-School Essentials.
An official OSE supplement of demons, cults, and dark magic.
Get ready to enter your very own World Dungeon! Play as a familiar face, such as 🧨 Carl, 👑🐈 Donut, 🐊 Florin, 🐐 Prepotente, or build your own unique crawler, complete with a customizable class and race (if you survive to the third floor)!
FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
The light went out, and the screaming began. Something has awakened below the jagged rocks of the Lonely Wyvern's Bluff Coast. A thick, unnatural fog has swallowed the lighthouse. The crew is silent. But something is moving in the dark.
The real dungeon was the hobby we made along the way. Dungeon crawl your way through half a century of RPG history in this full-scale megadungeon for the DIE RPG by Gareth Hanrahan.
Vault of the Seven is a mythic dungeon-crawl for the Cypher System, where players seek seven vanished children bearing divine sparks. Inside a shifting ziggurat, they’ll face divine trials, uncover ancient truths, and choose whether to protect the childre
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Fulfilled
A new level has been discovered beneath the Castle of the Mad Archmage! On the western edge of the 5th level, new corridors have appeared, leading off into unknown regions of the dungeons. An expansion module for Castle of the Mad Archmage.
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.