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About Me
The Bravo is an independent product published under the DRAW STEEL Creator License and is not affiliated with MCDM Productions, LLC. DRAW STEEL © 2024 MCDM Productions, LLC.
Howdy, I'm thousand_embers or Brooks. While the Bravo is my first crowdfunding campaign, it's not my first game design project---not by a longshot. I've been designing games on and off since I was a kid, and picked up TTRPG design specifically just about a decade ago during my freshman year of highschool. Over the past few years, I've gotten a fair bit more serious about it and designed a few systems of my own.
The Bravo is pulling ideas from my favorite of those systems (Fueled by Blood!), which was inspired by character action games and boomer shooters. Until I get my feet firmly on the ground in this space, my future projects will be similar.
Next up on the docket is the Gunsaint: a Doom, Matrix, and John Wick-inspired gun-kata class that builds heroic abilities by attaching effects to their signature abilities. It boasts a whole arsenal of firearms, and a powerful conviction that shapes reality around it. Start keeping an eye out for it in early 2027!
Howdy, I'm thousand_embers or Brooks. While the Bravo is my first crowdfunding campaign, it's not my first game design project---not by a longshot. I've been designing games on and off since I was a kid, and picked up TTRPG design specifically just about a decade ago during my freshman year of highschool. Over the past few years, I've gotten a fair bit more serious about it and designed a few systems of my own.
The Bravo is pulling ideas from my favorite of those systems (Fueled by Blood!), which was inspired by character action games and boomer shooters. Until I get my feet firmly on the ground in this space, my future projects will be similar.
Next up on the docket is the Gunsaint: a Doom, Matrix, and John Wick-inspired gun-kata class that builds heroic abilities by attaching effects to their signature abilities. It boasts a whole arsenal of firearms, and a powerful conviction that shapes reality around it. Start keeping an eye out for it in early 2027!
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Finally, you can contact me in the following ways if you have any questions or concerns:
Contact Me
Finally, you can contact me in the following ways if you have any questions or concerns:
- Email ([email protected])
- Bluesky (@thousand-embers.bsky.social)
- Reddit (u/thousand_embers)
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