We just got our hands on an early MemoryCore prototype here at the HG headquarters… And honestly, it feels like it should: low-poly vibes, bold colors, that unmistakable late ‘90s 32-bit energy. And yes, it’s gorgeous!
MemoryCore is all about bringing those ‘90s videogame memories back to life in a shared tabletop experience, mixing genres, systems, and stories, so for this launch party we'd like to start sharing as soon as possible!
On May 5, we’re going live on YouTube and on the Launch Party page for a proper early deep dive: we’ll crack open the prototype, show you what’s inside, talk through the system, and most importantly sit down with the designer for a live chat straight from the source!
We’ll be running it as a full AMA (Ask Me Anything), so bring your questions: behind-the-scenes insights, mechanics talk, creative choices, and tell us about all the weird little details that you might look for.
Drop your questions and ideas live in the YouTube chat and we’ll pull them on screen, or leave them here in the comments down here so we can queue them up before we go live. See you there!
► Continue? ◄
Don't forget about our Weekly Poll!
In Bloodsong this area sits just outside the Black Castle, the last thing standing between you and what waits beyond those gates. Three visions haunt us for this place, and we can't choose between them. But you will!
Will the threshold of the Black Castle be shrouded in the silence of death, of creeping roots, or of bleak abandonment?